Fix errors, start work on swerve inputs
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7f2b2c6014
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@ -36,56 +36,7 @@ extern long last_p;
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// The buffer will track the last N states of the encoders, and the times at which they were recorded, to determine the robot's current speed
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#define ENCODER_BUFFER_ENTRY_COUNT 5
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typedef struct { // swerve_wheel struct, used to track and manage the state of the robot's swerve drive system
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// byte spin_direction = CLOCKWISE; // Current state, 0 = clockwise, 1 = anticlockwise
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// byte drive_direction = DRIVE_FORWARDS; // Current state, Directions: 0 = forwards, 1 = right, 2 = backwards, 3 = left
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// byte target_spin_direction = CLOCKWISE; // Target state
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// byte target_drive_direction = DRIVE_FORWARDS; // Target state
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byte drive_mode = DRIVE_BASIC;
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float target_drive_power = 127.0; // 0.0 - 127.0 , TARGET speed: this is the speed that the robot is trying to get to
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float current_drive_power = 127.0; // 0.0 - 127.0 : CURRENT / COMMAND speed (power) being given to drive motors (before coefficient is applied)
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float spin_location = 0; // 0 - 360, CURRENT tracked body orientation relative to initial (or reset) orientation
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float spin_offset = 0; // 0 - 360, offset applied to target spin when setting, this allows modification of the robot's forward orientation relative to its body
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// CURRENT wheel orientations relative to robot body, read from encoders & convert
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float front_left_current_spin = 0;
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float front_right_current_spin = 0;
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float back_left_current_spin = 0;
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float back_right_current_spin = 0;
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// COMMAND wheel orientations relative to robot body, this is what the motors are currently being told to do
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float front_left_ccommand_spin = 0;
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float front_right_command_spin = 0;
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float back_left_command_spin = 0;
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float back_right_command_spin = 0;
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// TARGET wheel orientations relative to robot body, this is the state that the robot is trying to get to
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float front_left_target_spin = 0;
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float front_right_target_spin = 0;
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float back_left_target_spin = 0;
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float back_right_target_spin = 0;
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// Motor power coefficients, this is used when motors must turn at different speeds. This is an input value, and is not directly affected by the current robot conditions
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// Between 0 and 1
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float front_left_coefficient = 0;
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float front_right_coefficient = 0;
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float back_left_coefficient = 0;
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float back_right_coefficient = 0;
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// Encoder tracking, used to track speed of the robot to determine when it is safe to reorient the wheels
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// The 0th entry in the buffer is the most recent, the highest entry is the oldest
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// The buffer is modified each time updateSwerveCommand() is called
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int encoder_buffer_times_ms[ENCODER_BUFFER_ENTRY_COUNT]; // Buffer that tracks the times at which encoder states were measures, uses milliseconds (either unix millis or relative to pico start)
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int encoder_buffer_front_left[ENCODER_BUFFER_ENTRY_COUNT];
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int encoder_buffer_front_right[ENCODER_BUFFER_ENTRY_COUNT];
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int encoder_buffer_back_left[ENCODER_BUFFER_ENTRY_COUNT];
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int encoder_buffer_back_right[ENCODER_BUFFER_ENTRY_COUNT];
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} swerve_wheel;
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#define SerComm Serial1 //Serial port connected to Xbee
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#define DIAMOND_LEFT 0
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40
src/main.cpp
40
src/main.cpp
@ -22,6 +22,10 @@ const char* password = "pink4bubble";
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//SevenSegmentRowDDLayer *sevenSeg;
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//JoystickDDLayer *appjoystick;
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swerve_drive swrv;
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bool drive_type = DRIVE_TRANSLATION;
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int drive_mode = DRIVE_TRANSLATION;
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packet_t pA, pB, safe;
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packet_t *astate, *incoming;
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comm_state cs;
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@ -799,7 +803,16 @@ void setup() {
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optionsdisplay->getLayerId())));
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dumbdisplay.playbackLayerSetupCommands("basic");*/
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//dumbdisplay.configAutoPin(DD_AP_VERT); // auto vertical pin layout
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swrv.target_drive_power = 0;
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swrv.current_drive_power = 0; // don't want the robot to move right away here
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setup_complete = true;
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rp2040.wdt_begin(500); // start watchdog with 500ms limit. Safety feature; reset during crash to disable motors!
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}
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@ -833,9 +846,10 @@ void loop() {
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comm_parse();
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if (getButton(SHOULDER_TOP_RIGHT))
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turbo = true;
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else
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turbo = false;
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drive_type = DRIVE_TRANSLATION;
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else if(getButton(SHOULDER_TOP_LEFT))
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drive_type = DRIVE_BASIC;
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//const DDFeedback* fb;
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/*if (!dumbdisplay.connected() || !WiFi.isConnected()) {
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target_left_power = 0;
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@ -849,8 +863,28 @@ void loop() {
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int zeroed_ly = ((int)(astate->stickY) - 127);
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int zeroed_rx = -1 * ((int)(astate->stickRX) - 127);
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int zeroed_ry = ((int)(astate->stickRY) - 127);
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if (sqrt(zeroed_lx^2 + zeroed_ly^2) > 10) { // if left stick is touched
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drive_mode = drive_type;
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}
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if (sqrt(zeroed_rx^2 + zeroed_ry^2) > 10) { // if right stick is touched - override translation
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drive_mode = DRIVE_ROTATION;
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}
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// Modulus swerve drive
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if (drive_mode == DRIVE_BASIC) {
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swrv = tempBasicDrive(swrv, sqrt(zeroed_lx^2 + zeroed_ly^2), atan2(zeroed_ly, zeroed_lx));
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}
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if (drive_mode == DRIVE_TRANSLATION) {
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swrv = tempTranslationDrive(swrv, sqrt(zeroed_lx^2 + zeroed_ly^2), atan2(zeroed_ly, zeroed_lx));
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}
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if (drive_mode == DRIVE_ROTATION) {
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swrv = tempRotationDrive(swrv, zeroed_rx);
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}
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// Goliath / 2 side arcade tank drive code below
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/*int zeroed_power = -1 * ((int)(astate->stickX) - 127);
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int zeroed_turn = ((int)(astate->stickY) - 127);
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@ -1,5 +1,6 @@
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#include <Arduino.h>
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#include "globals.h"
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#include "swerve.h"
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#include <math.h>
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template <typename T> int signum(T val) {
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@ -55,9 +56,9 @@ swerve_drive updateSwerveCommand(swerve_drive input) {
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/*
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// TODO as of 20230923 for setDirection() : fix to work with modifications made to swerve_drive struct on 20230922
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swerve_wheel setDirection(swerve_wheel input, float setpoint)
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swerve_drive setDirection(swerve_drive input, float setpoint)
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{
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swerve_wheel out = input;
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swerve_drive out = input;
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float currentAngle = input.current_spin_location;
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// find closest angle to setpoint
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float setpointAngle = closestAngle(currentAngle, setpoint);
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@ -81,9 +82,9 @@ swerve_wheel setDirection(swerve_wheel input, float setpoint)
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}
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*/
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swerve_wheel tempTranslationDrive(swerve_wheel input, float target_speed, float target_angle) // Temporary implementation for translation drive mode
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swerve_drive tempTranslationDrive(swerve_drive input, float target_speed, float target_angle) // Temporary implementation for translation drive mode
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{
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swerve_wheel out = input;
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swerve_drive out = input;
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float normalized_target_angle = normalizeAngle(target_angle); // Normalize the target angle
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@ -97,11 +98,11 @@ swerve_wheel tempTranslationDrive(swerve_wheel input, float target_speed, float
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TODO for tempRotationDrive() as of 20230923: add functionality to track the robot body's rotation relative to the field through an IMU or encoders somehow,
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and allow the option to modify the spin offset to compensate for it.
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*/
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swerve_wheel tempRotationDrive(swerve_wheel input, float target_speed) // Temporary implementation for rotation drive mode (rotating in place), positive speed is clockwise, negative speed is counterclockwise
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swerve_drive tempRotationDrive(swerve_drive input, float target_speed) // Temporary implementation for rotation drive mode (rotating in place), positive speed is clockwise, negative speed is counterclockwise
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{
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swerve_wheel out = input;
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swerve_drive out = input;
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float normalized_target_angle = normalizeAngle(target_angle); // Normalize the target angle
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//float normalized_target_angle = normalizeAngle(target_angle); // Normalize the target angle
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out = setTargetSpin(out, 45.0, 135.0, 225.0, 315.0); // Set the target angle for each rotation motor
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out = setMotorCoefficients(out, 1.0, 1.0, 1.0, 1.0); // Set the motor speed coefficients to 1 for all motors
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@ -114,9 +115,9 @@ swerve_wheel tempRotationDrive(swerve_wheel input, float target_speed) // Tempor
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TODO for tempBasicDrive() as of 20230923: add functionality to track the robot body's rotation relative to the field through an IMU or encoders somehow,
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and allow the option to modify the spin offset to compensate for it.
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*/
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swerve_wheel tempBasicDrive(swerve_wheel input, float target_speed, float target_angle) // Temporary implementation for basic drive mode
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swerve_drive tempBasicDrive(swerve_drive input, float target_speed, float target_angle) // Temporary implementation for basic drive mode
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{
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swerve_wheel out = input;
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swerve_drive out = input;
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float normalized_target_angle = normalizeAngle(target_angle); // Normalize the target angle
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byte drive_condition = identifyBasicDriveCondition(target_speed, normalized_target_angle); // Identify the drive condition
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@ -124,7 +125,7 @@ swerve_wheel tempBasicDrive(swerve_wheel input, float target_speed, float target
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// Find inner_difference_angle
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// Measure from the target angle to the nearest section of the y-axis (like on a unit circle), this is for the inner wheels in the turn (wheels closer to the center of the turning circle)
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float inner_difference_angle;
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float semicircle_normalized_target_angle = normalized_target_angle % 180.0;
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float semicircle_normalized_target_angle = fmod(normalized_target_angle, 180.0);
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if(semicircle_normalized_target_angle < 90) { // inner_difference_angle is less than 90
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inner_difference_angle = semicircle_normalized_target_angle;
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} else { // inner_difference_angle is greater than 90
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@ -135,14 +136,14 @@ swerve_wheel tempBasicDrive(swerve_wheel input, float target_speed, float target
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float inner_wheel_turning_radius = tan(RADIANS_PER_DEGREE * (90.0 - inner_difference_angle)) / 2.0;
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// Find the turning radius for the outer wheels, multiply by the distance between the robot's wheels to get the actual distance
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float outer_wheel_turning_radius = turning_radius + 1.0;
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float outer_wheel_turning_radius = inner_wheel_turning_radius + 1.0;
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// Find the inner drive motor coefficient (to slow down the inner motors to compensate for a smaller turning radius), this is the ratio bewteen the inner and outer turning radii
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float inner_drive_coefficient = outer_wheel_turning_radius / inner_wheel_turning_radius;
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// Find outer_difference_angle
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// Measure from the target angle to the nearest y-axis, this is for the outer wheels in the turn (wheels further from the center of the turning circle)
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float outer_difference_angle = 90.0 - (DEGREES_PER_RADIAN * arctan(2.0 * outer_wheel_turning_radius));
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float outer_difference_angle = 90.0 - (DEGREES_PER_RADIAN * atan(2.0 * outer_wheel_turning_radius));
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// Calculate the target spin angle for the outer wheels in the turn from the outer_difference_angle
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float outer_target_angle;
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@ -218,7 +219,7 @@ byte identifyBasicDriveCondition(float target_speed, float target_angle) // Iden
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}
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int target_quadrant = ((int) target_angle) / 90; // Which quadrant is the target angle in (quadrant 0 is northeast, increases clockwise)
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byte drive_condition = DRIVE_BASIC_STOP; // Keep the drive stopped if the normalized target angle somehow exceeded 360.
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switch(target_octant) {
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switch(target_quadrant) {
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case 0:
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drive_condition = DRIVE_BASIC_FRONTRIGHT;
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break;
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@ -232,20 +233,22 @@ byte identifyBasicDriveCondition(float target_speed, float target_angle) // Iden
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drive_condition = DRIVE_BASIC_FRONTLEFT;
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break;
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default: // Unreachable, assuming that the target angle is less than 360
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drive_condition = DRIVE_BASIC_STOP;
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break;
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}
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return drive_condition;
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}
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float normalizeAngle(float angle) { // Takes an input angle and normalizes it to an angle between 0.0 and 360.0 degrees, results excluding exactly 360.0 degrees
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angle %= 360;
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angle = fmod(angle, 360);
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if(angle < 0.0) {
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angle += 360;
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}
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return angle;
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}
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swerve_wheel setMotorCoefficients(swerve_wheel input, float front_left, float front_right, float back_left, float back_right) { // Set the motor speed coefficients for each motor
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swerve_wheel out = input;
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swerve_drive setMotorCoefficients(swerve_drive input, float front_left, float front_right, float back_left, float back_right) { // Set the motor speed coefficients for each motor
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swerve_drive out = input;
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out.front_left_coefficient = front_left;
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out.front_right_coefficient = front_right;
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out.back_left_coefficient = back_left;
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@ -253,29 +256,29 @@ swerve_wheel setMotorCoefficients(swerve_wheel input, float front_left, float fr
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return out;
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}
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swerve_wheel setTargetSpin(swerve_wheel input, float front_left, float front_right, float back_left, float back_right) { // Set the target spin for each wheel
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swerve_wheel out = input;
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out.front_left_target_spin = front_left + in.spin_offset;
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out.front_right_target_spin = front_right + in.spin_offset;
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out.back_left_target_spin = back_left + in.spin_offset;
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out.back_right_target_spin = back_right + in.spin_offset;
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swerve_drive setTargetSpin(swerve_drive input, float front_left, float front_right, float back_left, float back_right) { // Set the target spin for each wheel
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swerve_drive out = input;
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out.front_left_target_spin = front_left + input.spin_offset;
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out.front_right_target_spin = front_right + input.spin_offset;
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out.back_left_target_spin = back_left + input.spin_offset;
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out.back_right_target_spin = back_right + input.spin_offset;
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return out;
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}
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swerve_wheel setSpinOffset(swerve_wheel input, float new_spin_offset) { // Set a new spin offset, and maintain the current target spin on each motor relative to the robot body as the offset is changed
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swerve_wheel out = input;
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swerve_drive setSpinOffset(swerve_drive input, float new_spin_offset) { // Set a new spin offset, and maintain the current target spin on each motor relative to the robot body as the offset is changed
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swerve_drive out = input;
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float delta_spin_offset = new_spin_offset - input.spin_offset;
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out.front_left_target_spin = in.front_left_target_spin - delta_spin_offset;
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out.front_right_target_spin = in.front_left_target_spin - delta_spin_offset;
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out.back_left_target_spin = in.front_left_target_spin - delta_spin_offset;
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out.back_right_target_spin = in.front_left_target_spin - delta_spin_offset;
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out.front_left_target_spin = input.front_left_target_spin - delta_spin_offset;
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out.front_right_target_spin = input.front_left_target_spin - delta_spin_offset;
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out.back_left_target_spin = input.front_left_target_spin - delta_spin_offset;
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out.back_right_target_spin = input.front_left_target_spin - delta_spin_offset;
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return out;
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}
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swerve_wheel setDriveTargetPower(swerve_wheel input, float target_drive_power) { // Set a new drive power
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swerve_wheel out = input;
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swerve_drive setDriveTargetPower(swerve_drive input, float target_drive_power) { // Set a new drive power
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swerve_drive out = input;
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out.target_drive_power = target_drive_power;
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return out;
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}
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67
src/swerve.h
67
src/swerve.h
@ -1,26 +1,77 @@
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#include "globals.h"
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typedef struct { // swerve_drive struct, used to track and manage the state of the robot's swerve drive system
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// byte spin_direction = CLOCKWISE; // Current state, 0 = clockwise, 1 = anticlockwise
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// byte drive_direction = DRIVE_FORWARDS; // Current state, Directions: 0 = forwards, 1 = right, 2 = backwards, 3 = left
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// byte target_spin_direction = CLOCKWISE; // Target state
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// byte target_drive_direction = DRIVE_FORWARDS; // Target state
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byte drive_mode = DRIVE_BASIC;
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float target_drive_power = 127.0; // 0.0 - 127.0 , TARGET speed: this is the speed that the robot is trying to get to
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float current_drive_power = 127.0; // 0.0 - 127.0 : CURRENT / COMMAND speed (power) being given to drive motors (before coefficient is applied)
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float spin_location = 0; // 0 - 360, CURRENT tracked body orientation relative to initial (or reset) orientation
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float spin_offset = 0; // 0 - 360, offset applied to target spin when setting, this allows modification of the robot's forward orientation relative to its body
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// CURRENT wheel orientations relative to robot body, read from encoders & convert
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float front_left_current_spin = 0;
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float front_right_current_spin = 0;
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float back_left_current_spin = 0;
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float back_right_current_spin = 0;
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// COMMAND wheel orientations relative to robot body, this is what the motors are currently being told to do
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float front_left_command_spin = 0;
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float front_right_command_spin = 0;
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float back_left_command_spin = 0;
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float back_right_command_spin = 0;
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// TARGET wheel orientations relative to robot body, this is the state that the robot is trying to get to
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float front_left_target_spin = 0;
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float front_right_target_spin = 0;
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float back_left_target_spin = 0;
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float back_right_target_spin = 0;
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// Motor power coefficients, this is used when motors must turn at different speeds. This is an input value, and is not directly affected by the current robot conditions
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// Between 0 and 1
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float front_left_coefficient = 0;
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float front_right_coefficient = 0;
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float back_left_coefficient = 0;
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float back_right_coefficient = 0;
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// Encoder tracking, used to track speed of the robot to determine when it is safe to reorient the wheels
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// The 0th entry in the buffer is the most recent, the highest entry is the oldest
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// The buffer is modified each time updateSwerveCommand() is called
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int encoder_buffer_times_ms[ENCODER_BUFFER_ENTRY_COUNT]; // Buffer that tracks the times at which encoder states were measures, uses milliseconds (either unix millis or relative to pico start)
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int encoder_buffer_front_left[ENCODER_BUFFER_ENTRY_COUNT];
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int encoder_buffer_front_right[ENCODER_BUFFER_ENTRY_COUNT];
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int encoder_buffer_back_left[ENCODER_BUFFER_ENTRY_COUNT];
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int encoder_buffer_back_right[ENCODER_BUFFER_ENTRY_COUNT];
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} swerve_drive;
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float closestAngle(float current, float target);
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// TODO as of 20230923 for setDirection() : fix to work with modifications made to swerve_drive struct on 20230922
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// swerve_wheel setDirection(swerve_wheel input, float setpoint);
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// swerve_drive setDirection(swerve_drive input, float setpoint);
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swerve_drive updateSwerveCommand(swerve_drive input); // This function calculates the robot's current speed and attempts to modify the current state of the drive towards the target drive state
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swerve_wheel tempTranslationDrive(swerve_wheel input, float target_speed, float target_angle); // Temporary implementation for translation drive mode
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swerve_drive tempTranslationDrive(swerve_drive input, float target_speed, float target_angle); // Temporary implementation for translation drive mode
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swerve_wheel tempRotationDrive(swerve_wheel input, float target_speed) // Temporary implementation for rotation drive mode (rotating in place), positive speed is clockwise, negative speed is counterclockwise
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swerve_drive tempRotationDrive(swerve_drive input, float target_speed); // Temporary implementation for rotation drive mode (rotating in place), positive speed is clockwise, negative speed is counterclockwise
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swerve_wheel tempBasicDrive(swerve_wheel input, float target_speed, float target_angle); // Temporary implementation for basic drive mode
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swerve_drive tempBasicDrive(swerve_drive input, float target_speed, float target_angle); // Temporary implementation for basic drive mode
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byte identifyBasicDriveCondition(float target_speed, float target_angle); // Identify the condition in which the basic drive mode will be operating
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||||
float normalizeAngle(float angle); // Takes an input angle and normalizes it to an angle between 0.0 and 360.0 degrees, results excluding exactly 360.0 degrees
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||||
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||||
swerve_wheel setMotorCoefficients(swerve_wheel input, float front_left, float front_right, float back_left, float back_right); // Set the motor speed coefficients for each motor
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||||
swerve_drive setMotorCoefficients(swerve_drive input, float front_left, float front_right, float back_left, float back_right); // Set the motor speed coefficients for each motor
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||||
|
||||
swerve_wheel setTargetSpin(swerve_wheel input, float front_left, float front_right, float back_left, float back_right); // Set the target spin for each wheel
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||||
swerve_drive setTargetSpin(swerve_drive input, float front_left, float front_right, float back_left, float back_right); // Set the target spin for each wheel
|
||||
|
||||
swerve_wheel setSpinOffset(swerve_wheel input, float new_spin_offset); // Set a new spin offset, and maintain the current target spin on each motor relative to the robot body as the offset is changed
|
||||
swerve_drive setSpinOffset(swerve_drive input, float new_spin_offset); // Set a new spin offset, and maintain the current target spin on each motor relative to the robot body as the offset is changed
|
||||
|
||||
swerve_wheel setDriveTargetPower(swerve_wheel input, float target_drive_power); // Set a new drive power
|
||||
swerve_drive setDriveTargetPower(swerve_drive input, float target_drive_power); // Set a new drive power
|
||||
|
Loading…
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Reference in New Issue
Block a user