Initial commit - test serial

This commit is contained in:
Cole A. Deck
2024-03-24 22:20:00 -05:00
commit a4b1c1b7ed
273 changed files with 43716 additions and 0 deletions

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/**
* @file hal.h
*
*/
#ifndef HAL_H
#define HAL_H
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
#include "lv_hal_disp.h"
#include "lv_hal_indev.h"
#include "lv_hal_tick.h"
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
/**********************
* GLOBAL PROTOTYPES
**********************/
/**********************
* MACROS
**********************/
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif

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CSRCS += lv_hal_disp.c
CSRCS += lv_hal_indev.c
CSRCS += lv_hal_tick.c
DEPPATH += --dep-path $(LVGL_DIR)/lvgl/lv_hal
VPATH += :$(LVGL_DIR)/lvgl/lv_hal
CFLAGS += "-I$(LVGL_DIR)/lvgl/lv_hal"

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/**
* @file hal_disp.h
*
* @description Display Driver HAL interface header file
*
*/
#ifndef HAL_DISP_H
#define HAL_DISP_H
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
#include <stdint.h>
#include <stdbool.h>
#include "lv_hal.h"
#include "display/lv_misc/lv_color.h"
#include "display/lv_misc/lv_area.h"
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
/**
* Display Driver structure to be registered by HAL
*/
typedef struct _disp_drv_t {
/*Write the internal buffer (VDB) to the display. 'lv_flush_ready()' has to be called when finished*/
void (*disp_flush)(int32_t x1, int32_t y1, int32_t x2, int32_t y2, const lv_color_t * color_p);
/*Fill an area with a color on the display*/
void (*disp_fill)(int32_t x1, int32_t y1, int32_t x2, int32_t y2, lv_color_t color);
/*Write pixel map (e.g. image) to the display*/
void (*disp_map)(int32_t x1, int32_t y1, int32_t x2, int32_t y2, const lv_color_t * color_p);
/*Optional interface functions to use GPU*/
#if USE_LV_GPU
/*Blend two memories using opacity (GPU only)*/
void (*mem_blend)(lv_color_t * dest, const lv_color_t * src, uint32_t length, lv_opa_t opa);
/*Fill a memory with a color (GPU only)*/
void (*mem_fill)(lv_color_t * dest, uint32_t length, lv_color_t color);
#endif
#if LV_VDB_SIZE
/*Optional: Set a pixel in a buffer according to the requirements of the display*/
void (*vdb_wr)(uint8_t * buf, lv_coord_t buf_w, lv_coord_t x, lv_coord_t y, lv_color_t color, lv_opa_t opa);
#endif
} lv_disp_drv_t;
typedef struct _disp_t {
lv_disp_drv_t driver;
struct _disp_t *next;
} lv_disp_t;
/**********************
* GLOBAL PROTOTYPES
**********************/
/**
* Initialize a display driver with default values.
* It is used to surly have known values in the fields ant not memory junk.
* After it you can set the fields.
* @param driver pointer to driver variable to initialize
*/
void lv_disp_drv_init(lv_disp_drv_t *driver);
/**
* Register an initialized display driver.
* Automatically set the first display as active.
* @param driver pointer to an initialized 'lv_disp_drv_t' variable (can be local variable)
* @return pointer to the new display or NULL on error
*/
lv_disp_t * lv_disp_drv_register(lv_disp_drv_t *driver);
/**
* Set the active display
* @param disp pointer to a display (return value of 'lv_disp_register')
*/
void lv_disp_set_active(lv_disp_t * disp);
/**
* Get a pointer to the active display
* @return pointer to the active display
*/
lv_disp_t * lv_disp_get_active(void);
/**
* Get the next display.
* @param disp pointer to the current display. NULL to initialize.
* @return the next display or NULL if no more. Give the first display when the parameter is NULL
*/
lv_disp_t * lv_disp_next(lv_disp_t * disp);
/**
* Fill a rectangular area with a color on the active display
* @param x1 left coordinate of the rectangle
* @param x2 right coordinate of the rectangle
* @param y1 top coordinate of the rectangle
* @param y2 bottom coordinate of the rectangle
* @param color_p pointer to an array of colors
*/
void lv_disp_flush(int32_t x1, int32_t y1, int32_t x2, int32_t y2, lv_color_t *color_p);
/**
* Fill a rectangular area with a color on the active display
* @param x1 left coordinate of the rectangle
* @param x2 right coordinate of the rectangle
* @param y1 top coordinate of the rectangle
* @param y2 bottom coordinate of the rectangle
* @param color fill color
*/
void lv_disp_fill(int32_t x1, int32_t y1, int32_t x2, int32_t y2, lv_color_t color);
/**
* Put a color map to a rectangular area on the active display
* @param x1 left coordinate of the rectangle
* @param x2 right coordinate of the rectangle
* @param y1 top coordinate of the rectangle
* @param y2 bottom coordinate of the rectangle
* @param color_map pointer to an array of colors
*/
void lv_disp_map(int32_t x1, int32_t y1, int32_t x2, int32_t y2, const lv_color_t * color_map);
#if USE_LV_GPU
/**
* Blend pixels to a destination memory from a source memory
* In 'lv_disp_drv_t' 'mem_blend' is optional. (NULL if not available)
* @param dest a memory address. Blend 'src' here.
* @param src pointer to pixel map. Blend it to 'dest'.
* @param length number of pixels in 'src'
* @param opa opacity (0, LV_OPA_TRANSP: transparent ... 255, LV_OPA_COVER, fully cover)
*/
void lv_disp_mem_blend(lv_color_t * dest, const lv_color_t * src, uint32_t length, lv_opa_t opa);
/**
* Fill a memory with a color (GPUs may support it)
* In 'lv_disp_drv_t' 'mem_fill' is optional. (NULL if not available)
* @param dest a memory address. Copy 'src' here.
* @param src pointer to pixel map. Copy it to 'dest'.
* @param length number of pixels in 'src'
* @param opa opacity (0, LV_OPA_TRANSP: transparent ... 255, LV_OPA_COVER, fully cover)
*/
void lv_disp_mem_fill(lv_color_t * dest, uint32_t length, lv_color_t color);
/**
* Shows if memory blending (by GPU) is supported or not
* @return false: 'mem_blend' is not supported in the driver; true: 'mem_blend' is supported in the driver
*/
bool lv_disp_is_mem_blend_supported(void);
/**
* Shows if memory fill (by GPU) is supported or not
* @return false: 'mem_fill' is not supported in the drover; true: 'mem_fill' is supported in the driver
*/
bool lv_disp_is_mem_fill_supported(void);
#endif
/**********************
* MACROS
**********************/
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif

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/**
* @file hal_indev.h
*
* @description Input Device HAL interface layer header file
*
*/
#ifndef HAL_INDEV_H
#define HAL_INDEV_H
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
#include <stdbool.h>
#include <stdint.h>
#include "lv_hal.h"
#include "display/lv_misc/lv_area.h"
#include "display/lv_core/lv_obj.h"
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
/*Possible input device types*/
enum {
LV_INDEV_TYPE_NONE, /*Show uninitialized state*/
LV_INDEV_TYPE_POINTER, /*Touch pad, mouse, external button*/
LV_INDEV_TYPE_KEYPAD, /*Keypad or keyboard*/
LV_INDEV_TYPE_BUTTON, /*External (hardware button) which is assinged to a specific point of the screen*/
LV_INDEV_TYPE_ENCODER, /*Encoder with only Left, Right turn and a Button*/
};
typedef uint8_t lv_hal_indev_type_t;
/*States for input devices*/
enum {
LV_INDEV_STATE_REL = 0,
LV_INDEV_STATE_PR
};
typedef uint8_t lv_indev_state_t;
/*Data type when an input device is read */
typedef struct {
union {
lv_point_t point; /*For LV_INDEV_TYPE_POINTER the currently pressed point*/
uint32_t key; /*For LV_INDEV_TYPE_KEYPAD the currently pressed key*/
uint32_t btn; /*For LV_INDEV_TYPE_BUTTON the currently pressed button*/
int16_t enc_diff; /*For LV_INDEV_TYPE_ENCODER number of steps since the previous read*/
};
void *user_data; /*'lv_indev_drv_t.priv' for this driver*/
lv_indev_state_t state; /*LV_INDEV_STATE_REL or LV_INDEV_STATE_PR*/
} lv_indev_data_t;
/*Initialized by the user and registered by 'lv_indev_add()'*/
typedef struct {
lv_hal_indev_type_t type; /*Input device type*/
bool (*read)(lv_indev_data_t *data); /*Function pointer to read data. Return 'true' if there is still data to be read (buffered)*/
void *user_data; /*Pointer to user defined data, passed in 'lv_indev_data_t' on read*/
} lv_indev_drv_t;
struct _lv_obj_t;
/*Run time data of input devices*/
typedef struct _lv_indev_proc_t {
lv_indev_state_t state;
union {
struct { /*Pointer and button data*/
lv_point_t act_point;
lv_point_t last_point;
lv_point_t vect;
lv_point_t drag_sum; /*Count the dragged pixels to check LV_INDEV_DRAG_LIMIT*/
struct _lv_obj_t * act_obj;
struct _lv_obj_t * last_obj;
/*Flags*/
uint8_t drag_range_out :1;
uint8_t drag_in_prog :1;
uint8_t wait_unil_release :1;
};
struct { /*Keypad data*/
lv_indev_state_t last_state;
uint32_t last_key;
};
};
uint32_t pr_timestamp; /*Pressed time stamp*/
uint32_t longpr_rep_timestamp; /*Long press repeat time stamp*/
/*Flags*/
uint8_t long_pr_sent :1;
uint8_t reset_query :1;
uint8_t disabled :1;
} lv_indev_proc_t;
struct _lv_indev_t;
typedef void (*lv_indev_feedback_t)(struct _lv_indev_t *, lv_signal_t);
struct _lv_obj_t;
struct _lv_group_t;
/*The main input device descriptor with driver, runtime data ('proc') and some additional information*/
typedef struct _lv_indev_t {
lv_indev_drv_t driver;
lv_indev_proc_t proc;
lv_indev_feedback_t feedback;
uint32_t last_activity_time;
union {
struct _lv_obj_t *cursor; /*Cursor for LV_INPUT_TYPE_POINTER*/
struct _lv_group_t *group; /*Keypad destination group*/
const lv_point_t * btn_points; /*Array points assigned to the button ()screen will be pressed here by the buttons*/
};
struct _lv_indev_t *next;
} lv_indev_t;
/**********************
* GLOBAL PROTOTYPES
**********************/
/**
* Initialize an input device driver with default values.
* It is used to surly have known values in the fields ant not memory junk.
* After it you can set the fields.
* @param driver pointer to driver variable to initialize
*/
void lv_indev_drv_init(lv_indev_drv_t *driver);
/**
* Register an initialized input device driver.
* @param driver pointer to an initialized 'lv_indev_drv_t' variable (can be local variable)
* @return pointer to the new input device or NULL on error
*/
lv_indev_t * lv_indev_drv_register(lv_indev_drv_t *driver);
/**
* Get the next input device.
* @param indev pointer to the current input device. NULL to initialize.
* @return the next input devise or NULL if no more. Gives the first input device when the parameter is NULL
*/
lv_indev_t * lv_indev_next(lv_indev_t * indev);
/**
* Read data from an input device.
* @param indev pointer to an input device
* @param data input device will write its data here
* @return false: no more data; true: there more data to read (buffered)
*/
bool lv_indev_read(lv_indev_t * indev, lv_indev_data_t *data);
/**********************
* MACROS
**********************/
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif

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/**
* @file lv_hal_tick.h
* Provide access to the system tick with 1 millisecond resolution
*/
#ifndef LV_HAL_TICK_H
#define LV_HAL_TICK_H
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
#ifdef LV_CONF_INCLUDE_SIMPLE
#include "lv_conf.h"
#else
#include "display/lv_conf.h"
#endif
#include <stdint.h>
#include <stdbool.h>
/*********************
* DEFINES
*********************/
#ifndef LV_ATTRIBUTE_TICK_INC
#define LV_ATTRIBUTE_TICK_INC
#endif
/**********************
* TYPEDEFS
**********************/
/**********************
* GLOBAL PROTOTYPES
**********************/
/**
* You have to call this function periodically
* @param tick_period the call period of this function in milliseconds
*/
LV_ATTRIBUTE_TICK_INC void lv_tick_inc(uint32_t tick_period);
/**
* Get the elapsed milliseconds since start up
* @return the elapsed milliseconds
*/
uint32_t lv_tick_get(void);
/**
* Get the elapsed milliseconds since a previous time stamp
* @param prev_tick a previous time stamp (return value of systick_get() )
* @return the elapsed milliseconds since 'prev_tick'
*/
uint32_t lv_tick_elaps(uint32_t prev_tick);
/**********************
* MACROS
**********************/
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /*LV_HAL_TICK_H*/