first attempt at networking (does not work)
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@ -31,6 +31,6 @@ meson build server # for server only
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## Running
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```shell
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./build/client
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./build/server
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./build/client # for client application
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./build/server # for server application
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```
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40
client.cpp
40
client.cpp
@ -1,10 +1,46 @@
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#include <iostream>
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#include <opencv2/videoio.hpp>
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#include <cstring>
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#include <iostream>
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#include <netinet/in.h>
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#include <sys/socket.h>
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#include <unistd.h>
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#include <packets/ImagePacket.h>
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using namespace std;
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int main() {
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cv::VideoCapture cap = cv::VideoCapture(0);
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cout << "Hello World!" << endl;
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int clientSocket = socket(AF_INET, SOCK_STREAM, 0);
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// specifying address
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sockaddr_in serverAddress;
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serverAddress.sin_family = AF_INET;
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serverAddress.sin_port = htons(8080);
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serverAddress.sin_addr.s_addr = INADDR_ANY;
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cv::Mat image = cv::Mat::zeros(cv::Size(640, 480), CV_8UC3);
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ImagePacket packet = ImagePacket(&image, 0);
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// sending connection request
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connect(clientSocket, (struct sockaddr*)&serverAddress,
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sizeof(serverAddress));
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unsigned long pos = 0;
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unsigned long len = image.total() * image.elemSize();
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char buffer[IMAGEPACKET_SIZE];
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cout << "Image length " << len << endl;
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while (true) {
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cap.read(image);
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packet = ImagePacket(&image, pos);
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packet.serialize(buffer);
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send(clientSocket, buffer, sizeof(buffer), 0);
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cout << "Sent packet with index " << pos << endl;
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pos = (pos + SLICE_SIZE) % len;
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}
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close(clientSocket);
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return 0;
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}
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@ -1,38 +1,56 @@
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#include "ImagePacket.h"
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/*
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* Construct a packet from an OpenCV Mat, and a beginning index. It will take PACKET_SIZE bytes from the start and add
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* it to its slice
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*/
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ImagePacket::ImagePacket(const cv::Mat *image, const int begin) {
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const uchar *target = &image->data[begin];
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// TODO: handle out of index cases, pad with zeroes. probably also instantiate our byte array with zeroes
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for (int i = 0; i < PACKET_SIZE; i++) {
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slice[i] = target[begin + i];
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}
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}
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/*
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* Construct a packet from a raw array of unsigned chars, and a beginning index. It will take PACKET_SIZE bytes from the
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* start and add it to its slice. This will be more useful for embedded scenarios where OpenCV will likely not be used.
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*/
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ImagePacket::ImagePacket(const uchar *image, const int begin) {
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this->begin = begin;
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this->slice = new uchar[SLICE_SIZE];
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const uchar *target = &image[begin];
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// TODO: handle out of index cases, pad with zeroes. probably also instantiate our byte array with zeroes
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for (int i = 0; i < PACKET_SIZE; i++) {
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slice[i] = target[begin + i];
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for (int i = 0; i < SLICE_SIZE; i++) {
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this->slice[i] = target[begin + i];
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}
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}
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/*
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* destructor frees memory
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*/
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ImagePacket::~ImagePacket() = default;
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unsigned long ImagePacket::getBegin() const {
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return this->begin;
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}
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/*
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* Apply the packet to an OpenCV Mat.
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*/
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int ImagePacket::apply(const cv::Mat *image) const {
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uchar *target = &image->data[begin];
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uchar *target = &image->data[this->begin];
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// TODO: handle out of index cases
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for (int i = 0; i < PACKET_SIZE; i++) {
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target[begin + i] = slice[i];
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for (int i = 0; i < SLICE_SIZE; i++) {
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target[this->begin + i] = this->slice[i];
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}
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// TODO: return the actual written size of the packet
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return PACKET_SIZE;
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return SLICE_SIZE;
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}
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/*
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* Serialize the object into a byte array
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*/
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void ImagePacket::serialize(char* buffer) const {
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// TODO: keep the endianness consistent between systems
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std::memcpy(buffer, &this->begin, sizeof(this->begin));
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std::memcpy(buffer + sizeof(this->begin), &this->slice, SLICE_SIZE * sizeof(uchar));
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}
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/*
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* Deserialize the object from a byte array
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*/
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void ImagePacket::deserialize(char* buffer) {
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// TODO: keep the endianness consistent between systems
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std::memcpy(&this->begin, buffer, sizeof(this->begin));
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std::memcpy(this->slice, buffer + sizeof(this->begin), SLICE_SIZE * sizeof(uchar));
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}
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@ -2,17 +2,23 @@
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#define IMAGEPACKET_H
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#include <opencv2/core/mat.hpp>
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#define PACKET_SIZE 768
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#define SLICE_SIZE 768
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#define IMAGEPACKET_SIZE sizeof(int) + (SLICE_SIZE * sizeof(uchar))
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class ImagePacket {
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public:
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ImagePacket(const cv::Mat *image, int begin);
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ImagePacket(const cv::Mat *image, int begin) : ImagePacket(image->data, begin) {}
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ImagePacket(const uchar *image, int begin);
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~ImagePacket();
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unsigned long getBegin() const;
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int apply(const cv::Mat *image) const;
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void serialize(char* buffer) const;
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void deserialize(char* buffer);
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private:
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int begin;
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uchar slice[PACKET_SIZE];
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unsigned long begin;
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uchar *slice;
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};
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#endif //IMAGEPACKET_H
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43
server.cpp
43
server.cpp
@ -1,20 +1,55 @@
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#include <opencv2/highgui.hpp>
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#include <opencv2/videoio.hpp>
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#include <opencv2/core/mat.hpp>
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#include <cstring>
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#include <iostream>
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#include <netinet/in.h>
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#include <sys/socket.h>
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#include <unistd.h>
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#include <packets/ImagePacket.h>
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using namespace std;
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int main() {
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// TODO: read image data from socket instead of VideoCapture
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cv::VideoCapture cap = cv::VideoCapture(0);
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bool running = true;
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// creating socket
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int serverSocket = socket(AF_INET, SOCK_STREAM, 0);
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// specifying the address
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sockaddr_in serverAddress;
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serverAddress.sin_family = AF_INET;
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serverAddress.sin_port = htons(8080);
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serverAddress.sin_addr.s_addr = INADDR_ANY;
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// binding socket.
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bind(serverSocket, (struct sockaddr*)&serverAddress,
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sizeof(serverAddress));
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// listening to the assigned socket
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listen(serverSocket, 5);
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// accepting connection request
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int clientSocket
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= accept(serverSocket, nullptr, nullptr);
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// TODO: handle multiple images
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cv::Mat image = cv::Mat::zeros(480, 640, CV_8UC3);
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// setup packet buffer
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char buffer[IMAGEPACKET_SIZE] = { 0 };
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ImagePacket packet = ImagePacket(&image, 0);
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bool running = true;
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// TODO: make this asynchronous. probably do that in tandem with setting up networking
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while (running) {
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cap.read(image);
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// receive data
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recv(clientSocket, buffer, sizeof(buffer), 0);
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packet.deserialize(buffer);
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cout << "received packet with index " << packet.getBegin() << endl;
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packet.apply(&image);
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imshow("image", image);
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running = cv::waitKey(30) != 27;
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}
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close(serverSocket);
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return 0;
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}
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