Work on zephyr support
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39
examples/zephyr-blink/include/README
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39
examples/zephyr-blink/include/README
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This directory is intended for project header files.
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A header file is a file containing C declarations and macro definitions
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to be shared between several project source files. You request the use of a
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header file in your project source file (C, C++, etc) located in `src` folder
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by including it, with the C preprocessing directive `#include'.
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```src/main.c
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#include "header.h"
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int main (void)
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{
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...
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}
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```
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Including a header file produces the same results as copying the header file
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into each source file that needs it. Such copying would be time-consuming
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and error-prone. With a header file, the related declarations appear
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in only one place. If they need to be changed, they can be changed in one
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place, and programs that include the header file will automatically use the
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new version when next recompiled. The header file eliminates the labor of
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finding and changing all the copies as well as the risk that a failure to
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find one copy will result in inconsistencies within a program.
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In C, the usual convention is to give header files names that end with `.h'.
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It is most portable to use only letters, digits, dashes, and underscores in
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header file names, and at most one dot.
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Read more about using header files in official GCC documentation:
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* Include Syntax
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* Include Operation
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* Once-Only Headers
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* Computed Includes
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https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html
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46
examples/zephyr-blink/lib/README
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46
examples/zephyr-blink/lib/README
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This directory is intended for project specific (private) libraries.
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PlatformIO will compile them to static libraries and link into executable file.
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The source code of each library should be placed in a an own separate directory
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("lib/your_library_name/[here are source files]").
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For example, see a structure of the following two libraries `Foo` and `Bar`:
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|--lib
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| |
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| |--Bar
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| | |--docs
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| | |--examples
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| | |--src
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| | |- Bar.c
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| | |- Bar.h
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| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
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| |
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| |--Foo
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| | |- Foo.c
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| | |- Foo.h
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| |
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| |- README --> THIS FILE
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|
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|- platformio.ini
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|--src
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|- main.c
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and a contents of `src/main.c`:
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```
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#include <Foo.h>
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#include <Bar.h>
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int main (void)
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{
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...
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}
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```
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PlatformIO Library Dependency Finder will find automatically dependent
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libraries scanning project source files.
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More information about PlatformIO Library Dependency Finder
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- https://docs.platformio.org/page/librarymanager/ldf.html
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14
examples/zephyr-blink/platformio.ini
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14
examples/zephyr-blink/platformio.ini
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; PlatformIO Project Configuration File
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;
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; Build options: build flags, source filter
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; Upload options: custom upload port, speed and extra flags
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; Library options: dependencies, extra library storages
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; Advanced options: extra scripting
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;
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; Please visit documentation for the other options and examples
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; https://docs.platformio.org/page/projectconf.html
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[env:pico]
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platform = https://github.com/maxgerhardt/platform-raspberrypi.git
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board = pico
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framework = zephyr
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51
examples/zephyr-blink/src/main.c
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51
examples/zephyr-blink/src/main.c
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/*
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* Copyright (c) 2016 Intel Corporation
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*
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* SPDX-License-Identifier: Apache-2.0
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*/
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#include <zephyr.h>
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#include <device.h>
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#include <devicetree.h>
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#include <drivers/gpio.h>
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/* 1000 msec = 1 sec */
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#define SLEEP_TIME_MS 1000
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/* The devicetree node identifier for the "led0" alias. */
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#define LED0_NODE DT_ALIAS(led0)
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#if DT_NODE_HAS_STATUS(LED0_NODE, okay)
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#define LED0 DT_GPIO_LABEL(LED0_NODE, gpios)
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#define PIN DT_GPIO_PIN(LED0_NODE, gpios)
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#define FLAGS DT_GPIO_FLAGS(LED0_NODE, gpios)
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#else
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/* A build error here means your board isn't set up to blink an LED. */
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#error "Unsupported board: led0 devicetree alias is not defined"
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#define LED0 ""
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#define PIN 0
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#define FLAGS 0
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#endif
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void main(void)
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{
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const struct device *dev;
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bool led_is_on = true;
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int ret;
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dev = device_get_binding(LED0);
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if (dev == NULL) {
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return;
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}
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ret = gpio_pin_configure(dev, PIN, GPIO_OUTPUT_ACTIVE | FLAGS);
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if (ret < 0) {
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return;
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}
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while (1) {
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gpio_pin_set(dev, PIN, (int)led_is_on);
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led_is_on = !led_is_on;
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k_msleep(SLEEP_TIME_MS);
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}
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}
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11
examples/zephyr-blink/test/README
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11
examples/zephyr-blink/test/README
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This directory is intended for PlatformIO Test Runner and project tests.
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Unit Testing is a software testing method by which individual units of
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source code, sets of one or more MCU program modules together with associated
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control data, usage procedures, and operating procedures, are tested to
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determine whether they are fit for use. Unit testing finds problems early
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in the development cycle.
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More information about PlatformIO Unit Testing:
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- https://docs.platformio.org/en/latest/advanced/unit-testing/index.html
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7
examples/zephyr-blink/zephyr/CMakeLists.txt
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7
examples/zephyr-blink/zephyr/CMakeLists.txt
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# SPDX-License-Identifier: Apache-2.0
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cmake_minimum_required(VERSION 3.20.0)
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find_package(Zephyr REQUIRED HINTS $ENV{ZEPHYR_BASE})
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project(blinky)
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target_sources(app PRIVATE ../src/main.c)
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1
examples/zephyr-blink/zephyr/prj.conf
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1
examples/zephyr-blink/zephyr/prj.conf
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# nothing here
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