Add Arduino-Pico example
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|  | .pio | ||||||
							
								
								
									
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|  | How to build PlatformIO based project | ||||||
|  | ===================================== | ||||||
|  |  | ||||||
|  | <<<<<<< HEAD | ||||||
|  | 1. [Install PlatformIO Core](http://docs.platformio.org/page/core.html) | ||||||
|  | ======= | ||||||
|  | 1. [Install PlatformIO Core](https://docs.platformio.org/page/core.html) | ||||||
|  | >>>>>>> e08da697f0a750d5ebdd17d299d262b729e67c42 | ||||||
|  | 2. Download [development platform with examples](https://github.com/platformio/platform-raspberrypi/archive/develop.zip) | ||||||
|  | 3. Extract ZIP archive | ||||||
|  | 4. Run these commands: | ||||||
|  |  | ||||||
|  | ```shell | ||||||
|  | # Change directory to example | ||||||
|  | $ cd platform-raspberrypi/examples/arduino-blink | ||||||
|  |  | ||||||
|  | # Build project | ||||||
|  | $ pio run | ||||||
|  |  | ||||||
|  | # Upload firmware | ||||||
|  | $ pio run --target upload | ||||||
|  |  | ||||||
|  | # Clean build files | ||||||
|  | $ pio run --target clean | ||||||
|  | ``` | ||||||
							
								
								
									
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|  |  | ||||||
|  | This directory is intended for project header files. | ||||||
|  |  | ||||||
|  | A header file is a file containing C declarations and macro definitions | ||||||
|  | to be shared between several project source files. You request the use of a | ||||||
|  | header file in your project source file (C, C++, etc) located in `src` folder | ||||||
|  | by including it, with the C preprocessing directive `#include'. | ||||||
|  |  | ||||||
|  | ```src/main.c | ||||||
|  |  | ||||||
|  | #include "header.h" | ||||||
|  |  | ||||||
|  | int main (void) | ||||||
|  | { | ||||||
|  |  ... | ||||||
|  | } | ||||||
|  | ``` | ||||||
|  |  | ||||||
|  | Including a header file produces the same results as copying the header file | ||||||
|  | into each source file that needs it. Such copying would be time-consuming | ||||||
|  | and error-prone. With a header file, the related declarations appear | ||||||
|  | in only one place. If they need to be changed, they can be changed in one | ||||||
|  | place, and programs that include the header file will automatically use the | ||||||
|  | new version when next recompiled. The header file eliminates the labor of | ||||||
|  | finding and changing all the copies as well as the risk that a failure to | ||||||
|  | find one copy will result in inconsistencies within a program. | ||||||
|  |  | ||||||
|  | In C, the usual convention is to give header files names that end with `.h'. | ||||||
|  | It is most portable to use only letters, digits, dashes, and underscores in | ||||||
|  | header file names, and at most one dot. | ||||||
|  |  | ||||||
|  | Read more about using header files in official GCC documentation: | ||||||
|  |  | ||||||
|  | * Include Syntax | ||||||
|  | * Include Operation | ||||||
|  | * Once-Only Headers | ||||||
|  | * Computed Includes | ||||||
|  |  | ||||||
|  | https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html | ||||||
							
								
								
									
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|  |  | ||||||
|  | This directory is intended for project specific (private) libraries. | ||||||
|  | PlatformIO will compile them to static libraries and link into executable file. | ||||||
|  |  | ||||||
|  | The source code of each library should be placed in a an own separate directory | ||||||
|  | ("lib/your_library_name/[here are source files]"). | ||||||
|  |  | ||||||
|  | For example, see a structure of the following two libraries `Foo` and `Bar`: | ||||||
|  |  | ||||||
|  | |--lib | ||||||
|  | |  | | ||||||
|  | |  |--Bar | ||||||
|  | |  |  |--docs | ||||||
|  | |  |  |--examples | ||||||
|  | |  |  |--src | ||||||
|  | |  |     |- Bar.c | ||||||
|  | |  |     |- Bar.h | ||||||
|  | |  |  |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html | ||||||
|  | |  | | ||||||
|  | |  |--Foo | ||||||
|  | |  |  |- Foo.c | ||||||
|  | |  |  |- Foo.h | ||||||
|  | |  | | ||||||
|  | |  |- README --> THIS FILE | ||||||
|  | | | ||||||
|  | |- platformio.ini | ||||||
|  | |--src | ||||||
|  |    |- main.c | ||||||
|  |  | ||||||
|  | and a contents of `src/main.c`: | ||||||
|  | ``` | ||||||
|  | #include <Foo.h> | ||||||
|  | #include <Bar.h> | ||||||
|  |  | ||||||
|  | int main (void) | ||||||
|  | { | ||||||
|  |   ... | ||||||
|  | } | ||||||
|  |  | ||||||
|  | ``` | ||||||
|  |  | ||||||
|  | PlatformIO Library Dependency Finder will find automatically dependent | ||||||
|  | libraries scanning project source files. | ||||||
|  |  | ||||||
|  | More information about PlatformIO Library Dependency Finder | ||||||
|  | - https://docs.platformio.org/page/librarymanager/ldf.html | ||||||
							
								
								
									
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|  | ; PlatformIO Project Configuration File | ||||||
|  | ; | ||||||
|  | ;   Build options: build flags, source filter, extra scripting | ||||||
|  | ;   Upload options: custom port, speed and extra flags | ||||||
|  | ;   Library options: dependencies, extra library storages | ||||||
|  | ; | ||||||
|  | ; Please visit documentation for the other options and examples | ||||||
|  | ; https://docs.platformio.org/page/projectconf.html | ||||||
|  |  | ||||||
|  | [env] | ||||||
|  | platform = raspberrypi | ||||||
|  | framework = arduino | ||||||
|  | platform_packages =  | ||||||
|  |     maxgerhardt/framework-arduinopico@https://github.com/earlephilhower/arduino-pico.git | ||||||
|  |     maxgerhardt/toolchain-pico@https://github.com/earlephilhower/pico-quick-toolchain/releases/download/1.3.3-a/x86_64-linux-gnu.arm-none-eabi-ed6d983.220212.tar.gz | ||||||
|  |  | ||||||
|  | [env:pico] | ||||||
|  | board = pico | ||||||
|  |  | ||||||
|  | [env:nanorp2040connect] | ||||||
|  | board = nanorp2040connect | ||||||
							
								
								
									
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|  | #include <Arduino.h> | ||||||
|  |  | ||||||
|  | // the setup routine runs once when you press reset: | ||||||
|  | void setup() { | ||||||
|  |   // initialize the digital pin as an output. | ||||||
|  |   pinMode(LED_BUILTIN, OUTPUT); | ||||||
|  | } | ||||||
|  |  | ||||||
|  | // the loop routine runs over and over again forever: | ||||||
|  | void loop() { | ||||||
|  |   digitalWrite(LED_BUILTIN, HIGH);   // turn the LED on (HIGH is the voltage level) | ||||||
|  |   delay(1000);               // wait for a second | ||||||
|  |   digitalWrite(LED_BUILTIN, LOW);    // turn the LED off by making the voltage LOW | ||||||
|  |   delay(1000);               // wait for a second | ||||||
|  | } | ||||||
							
								
								
									
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|  |  | ||||||
|  | This directory is intended for PIO Unit Testing and project tests. | ||||||
|  |  | ||||||
|  | Unit Testing is a software testing method by which individual units of | ||||||
|  | source code, sets of one or more MCU program modules together with associated | ||||||
|  | control data, usage procedures, and operating procedures, are tested to | ||||||
|  | determine whether they are fit for use. Unit testing finds problems early | ||||||
|  | in the development cycle. | ||||||
|  |  | ||||||
|  | More information about PIO Unit Testing: | ||||||
|  | - https://docs.platformio.org/page/plus/unit-testing.html | ||||||
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