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src/AccelStepper.cpp
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647
src/AccelStepper.cpp
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// AccelStepper.cpp
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//
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// Copyright (C) 2009-2013 Mike McCauley
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// $Id: AccelStepper.cpp,v 1.23 2016/08/09 00:39:10 mikem Exp $
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#include "AccelStepper.h"
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#if 0
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// Some debugging assistance
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void dump(uint8_t* p, int l)
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{
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int i;
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for (i = 0; i < l; i++)
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{
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Serial.print(p[i], HEX);
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Serial.print(" ");
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}
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Serial.println("");
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}
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#endif
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void AccelStepper::moveTo(long absolute)
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{
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if (_targetPos != absolute)
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{
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_targetPos = absolute;
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computeNewSpeed();
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// compute new n?
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}
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}
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void AccelStepper::move(long relative)
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{
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moveTo(_currentPos + relative);
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}
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// Implements steps according to the current step interval
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// You must call this at least once per step
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// returns true if a step occurred
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boolean AccelStepper::runSpeed()
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{
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// Dont do anything unless we actually have a step interval
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if (!_stepInterval)
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return false;
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unsigned long time = micros();
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if (time - _lastStepTime >= _stepInterval)
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{
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if (_direction == DIRECTION_CW)
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{
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// Clockwise
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_currentPos += 1;
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}
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else
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{
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// Anticlockwise
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_currentPos -= 1;
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}
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step(_currentPos);
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_lastStepTime = time; // Caution: does not account for costs in step()
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return true;
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}
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else
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{
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return false;
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}
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}
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long AccelStepper::distanceToGo()
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{
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return _targetPos - _currentPos;
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}
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long AccelStepper::targetPosition()
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{
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return _targetPos;
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}
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long AccelStepper::currentPosition()
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{
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return _currentPos;
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}
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// Useful during initialisations or after initial positioning
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// Sets speed to 0
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void AccelStepper::setCurrentPosition(long position)
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{
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_targetPos = _currentPos = position;
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_n = 0;
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_stepInterval = 0;
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_speed = 0.0;
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}
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void AccelStepper::computeNewSpeed()
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{
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long distanceTo = distanceToGo(); // +ve is clockwise from curent location
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long stepsToStop = (long)((_speed * _speed) / (2.0 * _acceleration)); // Equation 16
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if (distanceTo == 0 && stepsToStop <= 1)
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{
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// We are at the target and its time to stop
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_stepInterval = 0;
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_speed = 0.0;
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_n = 0;
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return;
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}
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if (distanceTo > 0)
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{
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// We are anticlockwise from the target
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// Need to go clockwise from here, maybe decelerate now
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if (_n > 0)
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{
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// Currently accelerating, need to decel now? Or maybe going the wrong way?
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if ((stepsToStop >= distanceTo) || _direction == DIRECTION_CCW)
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_n = -stepsToStop; // Start deceleration
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}
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else if (_n < 0)
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{
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// Currently decelerating, need to accel again?
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if ((stepsToStop < distanceTo) && _direction == DIRECTION_CW)
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_n = -_n; // Start accceleration
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}
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}
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else if (distanceTo < 0)
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{
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// We are clockwise from the target
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// Need to go anticlockwise from here, maybe decelerate
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if (_n > 0)
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{
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// Currently accelerating, need to decel now? Or maybe going the wrong way?
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if ((stepsToStop >= -distanceTo) || _direction == DIRECTION_CW)
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_n = -stepsToStop; // Start deceleration
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}
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else if (_n < 0)
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{
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// Currently decelerating, need to accel again?
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if ((stepsToStop < -distanceTo) && _direction == DIRECTION_CCW)
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_n = -_n; // Start accceleration
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}
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}
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// Need to accelerate or decelerate
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if (_n == 0)
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{
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// First step from stopped
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_cn = _c0;
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_direction = (distanceTo > 0) ? DIRECTION_CW : DIRECTION_CCW;
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}
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else
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{
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// Subsequent step. Works for accel (n is +_ve) and decel (n is -ve).
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_cn = _cn - ((2.0 * _cn) / ((4.0 * _n) + 1)); // Equation 13
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_cn = max(_cn, _cmin);
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}
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_n++;
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_stepInterval = _cn;
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_speed = 1000000.0 / _cn;
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if (_direction == DIRECTION_CCW)
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_speed = -_speed;
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#if 0
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Serial.println(_speed);
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Serial.println(_acceleration);
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Serial.println(_cn);
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Serial.println(_c0);
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Serial.println(_n);
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Serial.println(_stepInterval);
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Serial.println(distanceTo);
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Serial.println(stepsToStop);
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Serial.println("-----");
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#endif
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}
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// Run the motor to implement speed and acceleration in order to proceed to the target position
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// You must call this at least once per step, preferably in your main loop
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// If the motor is in the desired position, the cost is very small
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// returns true if the motor is still running to the target position.
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boolean AccelStepper::run()
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{
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if (runSpeed())
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computeNewSpeed();
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return _speed != 0.0 || distanceToGo() != 0;
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}
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AccelStepper::AccelStepper(uint8_t interface, uint8_t pin1, uint8_t pin2, uint8_t pin3, uint8_t pin4, bool enable)
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{
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_interface = interface;
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_currentPos = 0;
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_targetPos = 0;
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_speed = 0.0;
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_maxSpeed = 1.0;
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_acceleration = 0.0;
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_sqrt_twoa = 1.0;
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_stepInterval = 0;
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_minPulseWidth = 1;
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_enablePin = 0xff;
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_lastStepTime = 0;
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_pin[0] = pin1;
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_pin[1] = pin2;
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_pin[2] = pin3;
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_pin[3] = pin4;
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// NEW
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_n = 0;
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_c0 = 0.0;
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_cn = 0.0;
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_cmin = 1.0;
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_direction = DIRECTION_CCW;
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int i;
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for (i = 0; i < 4; i++)
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_pinInverted[i] = 0;
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if (enable)
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enableOutputs();
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// Some reasonable default
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setAcceleration(1);
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}
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AccelStepper::AccelStepper(void (*forward)(), void (*backward)())
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{
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_interface = 0;
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_currentPos = 0;
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_targetPos = 0;
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_speed = 0.0;
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_maxSpeed = 1.0;
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_acceleration = 0.0;
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_sqrt_twoa = 1.0;
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_stepInterval = 0;
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_minPulseWidth = 1;
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_enablePin = 0xff;
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_lastStepTime = 0;
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_pin[0] = 0;
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_pin[1] = 0;
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_pin[2] = 0;
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_pin[3] = 0;
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_forward = forward;
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_backward = backward;
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// NEW
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_n = 0;
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_c0 = 0.0;
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_cn = 0.0;
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_cmin = 1.0;
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_direction = DIRECTION_CCW;
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int i;
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for (i = 0; i < 4; i++)
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_pinInverted[i] = 0;
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// Some reasonable default
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setAcceleration(1);
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}
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void AccelStepper::setMaxSpeed(float speed)
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{
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if (_maxSpeed != speed)
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{
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_maxSpeed = speed;
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_cmin = 1000000.0 / speed;
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// Recompute _n from current speed and adjust speed if accelerating or cruising
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if (_n > 0)
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{
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_n = (long)((_speed * _speed) / (2.0 * _acceleration)); // Equation 16
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computeNewSpeed();
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}
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}
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}
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float AccelStepper::maxSpeed()
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{
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return _maxSpeed;
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}
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void AccelStepper::setAcceleration(float acceleration)
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{
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if (acceleration == 0.0)
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return;
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if (_acceleration != acceleration)
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{
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// Recompute _n per Equation 17
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_n = _n * (_acceleration / acceleration);
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// New c0 per Equation 7, with correction per Equation 15
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_c0 = 0.676 * sqrt(2.0 / acceleration) * 1000000.0; // Equation 15
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_acceleration = acceleration;
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computeNewSpeed();
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}
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}
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void AccelStepper::setSpeed(float speed)
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{
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if (speed == _speed)
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return;
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speed = constrain(speed, -_maxSpeed, _maxSpeed);
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if (speed == 0.0)
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_stepInterval = 0;
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else
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{
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_stepInterval = fabs(1000000.0 / speed);
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_direction = (speed > 0.0) ? DIRECTION_CW : DIRECTION_CCW;
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}
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_speed = speed;
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}
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float AccelStepper::speed()
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{
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return _speed;
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}
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// Subclasses can override
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void AccelStepper::step(long step)
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{
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switch (_interface)
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{
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case FUNCTION:
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step0(step);
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break;
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case DRIVER:
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step1(step);
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break;
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case FULL2WIRE:
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step2(step);
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break;
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case FULL3WIRE:
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step3(step);
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break;
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case FULL4WIRE:
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step4(step);
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break;
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case HALF3WIRE:
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step6(step);
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break;
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case HALF4WIRE:
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step8(step);
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break;
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}
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}
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// You might want to override this to implement eg serial output
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// bit 0 of the mask corresponds to _pin[0]
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// bit 1 of the mask corresponds to _pin[1]
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// ....
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void AccelStepper::setOutputPins(uint8_t mask)
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{
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uint8_t numpins = 2;
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if (_interface == FULL4WIRE || _interface == HALF4WIRE)
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numpins = 4;
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else if (_interface == FULL3WIRE || _interface == HALF3WIRE)
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numpins = 3;
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uint8_t i;
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for (i = 0; i < numpins; i++)
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digitalWrite(_pin[i], (mask & (1 << i)) ? (HIGH ^ _pinInverted[i]) : (LOW ^ _pinInverted[i]));
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}
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// 0 pin step function (ie for functional usage)
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void AccelStepper::step0(long step)
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{
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(void)(step); // Unused
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if (_speed > 0)
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_forward();
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else
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_backward();
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}
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// 1 pin step function (ie for stepper drivers)
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// This is passed the current step number (0 to 7)
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// Subclasses can override
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void AccelStepper::step1(long step)
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{
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(void)(step); // Unused
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// _pin[0] is step, _pin[1] is direction
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setOutputPins(_direction ? 0b10 : 0b00); // Set direction first else get rogue pulses
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setOutputPins(_direction ? 0b11 : 0b01); // step HIGH
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// Caution 200ns setup time
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// Delay the minimum allowed pulse width
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delayMicroseconds(_minPulseWidth);
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setOutputPins(_direction ? 0b10 : 0b00); // step LOW
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}
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// 2 pin step function
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// This is passed the current step number (0 to 7)
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// Subclasses can override
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void AccelStepper::step2(long step)
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{
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switch (step & 0x3)
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{
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case 0: /* 01 */
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setOutputPins(0b10);
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break;
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case 1: /* 11 */
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setOutputPins(0b11);
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break;
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case 2: /* 10 */
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setOutputPins(0b01);
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break;
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case 3: /* 00 */
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setOutputPins(0b00);
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break;
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}
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}
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// 3 pin step function
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// This is passed the current step number (0 to 7)
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// Subclasses can override
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void AccelStepper::step3(long step)
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{
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switch (step % 3)
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{
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case 0: // 100
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setOutputPins(0b100);
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break;
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case 1: // 001
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setOutputPins(0b001);
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break;
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case 2: //010
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setOutputPins(0b010);
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break;
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}
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}
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// 4 pin step function for half stepper
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// This is passed the current step number (0 to 7)
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// Subclasses can override
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void AccelStepper::step4(long step)
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{
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switch (step & 0x3)
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{
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case 0: // 1010
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setOutputPins(0b0101);
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break;
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case 1: // 0110
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setOutputPins(0b0110);
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break;
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case 2: //0101
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setOutputPins(0b1010);
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break;
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case 3: //1001
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setOutputPins(0b1001);
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break;
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}
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}
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// 3 pin half step function
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// This is passed the current step number (0 to 7)
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// Subclasses can override
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void AccelStepper::step6(long step)
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{
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switch (step % 6)
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{
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case 0: // 100
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setOutputPins(0b100);
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break;
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case 1: // 101
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setOutputPins(0b101);
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break;
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case 2: // 001
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setOutputPins(0b001);
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break;
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case 3: // 011
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setOutputPins(0b011);
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break;
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case 4: // 010
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setOutputPins(0b010);
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break;
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case 5: // 011
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setOutputPins(0b110);
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break;
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}
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||||
}
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||||
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// 4 pin half step function
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// This is passed the current step number (0 to 7)
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// Subclasses can override
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void AccelStepper::step8(long step)
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{
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switch (step & 0x7)
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{
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case 0: // 1000
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setOutputPins(0b0001);
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break;
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case 1: // 1010
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setOutputPins(0b0101);
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break;
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case 2: // 0010
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setOutputPins(0b0100);
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break;
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case 3: // 0110
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setOutputPins(0b0110);
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break;
|
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case 4: // 0100
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setOutputPins(0b0010);
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break;
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case 5: //0101
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setOutputPins(0b1010);
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break;
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case 6: // 0001
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setOutputPins(0b1000);
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break;
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case 7: //1001
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setOutputPins(0b1001);
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||||
break;
|
||||
}
|
||||
}
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||||
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||||
// Prevents power consumption on the outputs
|
||||
void AccelStepper::disableOutputs()
|
||||
{
|
||||
if (! _interface) return;
|
||||
|
||||
setOutputPins(0); // Handles inversion automatically
|
||||
if (_enablePin != 0xff)
|
||||
{
|
||||
pinMode(_enablePin, OUTPUT);
|
||||
digitalWrite(_enablePin, LOW ^ _enableInverted);
|
||||
}
|
||||
}
|
||||
|
||||
void AccelStepper::enableOutputs()
|
||||
{
|
||||
if (! _interface)
|
||||
return;
|
||||
|
||||
pinMode(_pin[0], OUTPUT);
|
||||
pinMode(_pin[1], OUTPUT);
|
||||
if (_interface == FULL4WIRE || _interface == HALF4WIRE)
|
||||
{
|
||||
pinMode(_pin[2], OUTPUT);
|
||||
pinMode(_pin[3], OUTPUT);
|
||||
}
|
||||
else if (_interface == FULL3WIRE || _interface == HALF3WIRE)
|
||||
{
|
||||
pinMode(_pin[2], OUTPUT);
|
||||
}
|
||||
|
||||
if (_enablePin != 0xff)
|
||||
{
|
||||
pinMode(_enablePin, OUTPUT);
|
||||
digitalWrite(_enablePin, HIGH ^ _enableInverted);
|
||||
}
|
||||
}
|
||||
|
||||
void AccelStepper::setMinPulseWidth(unsigned int minWidth)
|
||||
{
|
||||
_minPulseWidth = minWidth;
|
||||
}
|
||||
|
||||
void AccelStepper::setEnablePin(uint8_t enablePin)
|
||||
{
|
||||
_enablePin = enablePin;
|
||||
|
||||
// This happens after construction, so init pin now.
|
||||
if (_enablePin != 0xff)
|
||||
{
|
||||
pinMode(_enablePin, OUTPUT);
|
||||
digitalWrite(_enablePin, HIGH ^ _enableInverted);
|
||||
}
|
||||
}
|
||||
|
||||
void AccelStepper::setPinsInverted(bool directionInvert, bool stepInvert, bool enableInvert)
|
||||
{
|
||||
_pinInverted[0] = stepInvert;
|
||||
_pinInverted[1] = directionInvert;
|
||||
_enableInverted = enableInvert;
|
||||
}
|
||||
|
||||
void AccelStepper::setPinsInverted(bool pin1Invert, bool pin2Invert, bool pin3Invert, bool pin4Invert, bool enableInvert)
|
||||
{
|
||||
_pinInverted[0] = pin1Invert;
|
||||
_pinInverted[1] = pin2Invert;
|
||||
_pinInverted[2] = pin3Invert;
|
||||
_pinInverted[3] = pin4Invert;
|
||||
_enableInverted = enableInvert;
|
||||
}
|
||||
|
||||
// Blocks until the target position is reached and stopped
|
||||
void AccelStepper::runToPosition()
|
||||
{
|
||||
while (run())
|
||||
;
|
||||
}
|
||||
|
||||
boolean AccelStepper::runSpeedToPosition()
|
||||
{
|
||||
if (_targetPos == _currentPos)
|
||||
return false;
|
||||
if (_targetPos >_currentPos)
|
||||
_direction = DIRECTION_CW;
|
||||
else
|
||||
_direction = DIRECTION_CCW;
|
||||
return runSpeed();
|
||||
}
|
||||
|
||||
// Blocks until the new target position is reached
|
||||
void AccelStepper::runToNewPosition(long position)
|
||||
{
|
||||
moveTo(position);
|
||||
runToPosition();
|
||||
}
|
||||
|
||||
void AccelStepper::stop()
|
||||
{
|
||||
if (_speed != 0.0)
|
||||
{
|
||||
long stepsToStop = (long)((_speed * _speed) / (2.0 * _acceleration)) + 1; // Equation 16 (+integer rounding)
|
||||
if (_speed > 0)
|
||||
move(stepsToStop);
|
||||
else
|
||||
move(-stepsToStop);
|
||||
}
|
||||
}
|
||||
|
||||
bool AccelStepper::isRunning()
|
||||
{
|
||||
return !(_speed == 0.0 && _targetPos == _currentPos);
|
||||
}
|
724
src/AccelStepper.h
Normal file
724
src/AccelStepper.h
Normal file
@ -0,0 +1,724 @@
|
||||
// AccelStepper.h
|
||||
//
|
||||
/// \mainpage AccelStepper library for Arduino
|
||||
///
|
||||
/// This is the Arduino AccelStepper library.
|
||||
/// It provides an object-oriented interface for 2, 3 or 4 pin stepper motors and motor drivers.
|
||||
///
|
||||
/// The standard Arduino IDE includes the Stepper library
|
||||
/// (http://arduino.cc/en/Reference/Stepper) for stepper motors. It is
|
||||
/// perfectly adequate for simple, single motor applications.
|
||||
///
|
||||
/// AccelStepper significantly improves on the standard Arduino Stepper library in several ways:
|
||||
/// \li Supports acceleration and deceleration
|
||||
/// \li Supports multiple simultaneous steppers, with independent concurrent stepping on each stepper
|
||||
/// \li API functions never delay() or block
|
||||
/// \li Supports 2, 3 and 4 wire steppers, plus 3 and 4 wire half steppers.
|
||||
/// \li Supports alternate stepping functions to enable support of AFMotor (https://github.com/adafruit/Adafruit-Motor-Shield-library)
|
||||
/// \li Supports stepper drivers such as the Sparkfun EasyDriver (based on 3967 driver chip)
|
||||
/// \li Very slow speeds are supported
|
||||
/// \li Extensive API
|
||||
/// \li Subclass support
|
||||
///
|
||||
/// The latest version of this documentation can be downloaded from
|
||||
/// http://www.airspayce.com/mikem/arduino/AccelStepper
|
||||
/// The version of the package that this documentation refers to can be downloaded
|
||||
/// from http://www.airspayce.com/mikem/arduino/AccelStepper/AccelStepper-1.56.zip
|
||||
///
|
||||
/// Example Arduino programs are included to show the main modes of use.
|
||||
///
|
||||
/// You can also find online help and discussion at http://groups.google.com/group/accelstepper
|
||||
/// Please use that group for all questions and discussions on this topic.
|
||||
/// Do not contact the author directly, unless it is to discuss commercial licensing.
|
||||
/// Before asking a question or reporting a bug, please read
|
||||
/// - http://en.wikipedia.org/wiki/Wikipedia:Reference_desk/How_to_ask_a_software_question
|
||||
/// - http://www.catb.org/esr/faqs/smart-questions.html
|
||||
/// - http://www.chiark.greenend.org.uk/~shgtatham/bugs.html
|
||||
///
|
||||
/// Tested on Arduino Diecimila and Mega with arduino-0018 & arduino-0021
|
||||
/// on OpenSuSE 11.1 and avr-libc-1.6.1-1.15,
|
||||
/// cross-avr-binutils-2.19-9.1, cross-avr-gcc-4.1.3_20080612-26.5.
|
||||
/// Tested on Teensy http://www.pjrc.com/teensy including Teensy 3.1 built using Arduino IDE 1.0.5 with
|
||||
/// teensyduino addon 1.18 and later.
|
||||
///
|
||||
/// \par Installation
|
||||
///
|
||||
/// Install in the usual way: unzip the distribution zip file to the libraries
|
||||
/// sub-folder of your sketchbook.
|
||||
///
|
||||
/// \par Theory
|
||||
///
|
||||
/// This code uses speed calculations as described in
|
||||
/// "Generate stepper-motor speed profiles in real time" by David Austin
|
||||
/// http://fab.cba.mit.edu/classes/MIT/961.09/projects/i0/Stepper_Motor_Speed_Profile.pdf or
|
||||
/// http://www.embedded.com/design/mcus-processors-and-socs/4006438/Generate-stepper-motor-speed-profiles-in-real-time or
|
||||
/// http://web.archive.org/web/20140705143928/http://fab.cba.mit.edu/classes/MIT/961.09/projects/i0/Stepper_Motor_Speed_Profile.pdf
|
||||
/// with the exception that AccelStepper uses steps per second rather than radians per second
|
||||
/// (because we dont know the step angle of the motor)
|
||||
/// An initial step interval is calculated for the first step, based on the desired acceleration
|
||||
/// On subsequent steps, shorter step intervals are calculated based
|
||||
/// on the previous step until max speed is achieved.
|
||||
///
|
||||
/// \par Adafruit Motor Shield V2
|
||||
///
|
||||
/// The included examples AFMotor_* are for Adafruit Motor Shield V1 and do not work with Adafruit Motor Shield V2.
|
||||
/// See https://github.com/adafruit/Adafruit_Motor_Shield_V2_Library for examples that work with Adafruit Motor Shield V2.
|
||||
///
|
||||
/// \par Donations
|
||||
///
|
||||
/// This library is offered under a free GPL license for those who want to use it that way.
|
||||
/// We try hard to keep it up to date, fix bugs
|
||||
/// and to provide free support. If this library has helped you save time or money, please consider donating at
|
||||
/// http://www.airspayce.com or here:
|
||||
///
|
||||
/// \htmlonly <form action="https://www.paypal.com/cgi-bin/webscr" method="post"><input type="hidden" name="cmd" value="_donations" /> <input type="hidden" name="business" value="mikem@airspayce.com" /> <input type="hidden" name="lc" value="AU" /> <input type="hidden" name="item_name" value="Airspayce" /> <input type="hidden" name="item_number" value="AccelStepper" /> <input type="hidden" name="currency_code" value="USD" /> <input type="hidden" name="bn" value="PP-DonationsBF:btn_donateCC_LG.gif:NonHosted" /> <input type="image" alt="PayPal — The safer, easier way to pay online." name="submit" src="https://www.paypalobjects.com/en_AU/i/btn/btn_donateCC_LG.gif" /> <img alt="" src="https://www.paypalobjects.com/en_AU/i/scr/pixel.gif" width="1" height="1" border="0" /></form> \endhtmlonly
|
||||
///
|
||||
/// \par Trademarks
|
||||
///
|
||||
/// AccelStepper is a trademark of AirSpayce Pty Ltd. The AccelStepper mark was first used on April 26 2010 for
|
||||
/// international trade, and is used only in relation to motor control hardware and software.
|
||||
/// It is not to be confused with any other similar marks covering other goods and services.
|
||||
///
|
||||
/// \par Copyright
|
||||
///
|
||||
/// This software is Copyright (C) 2010 Mike McCauley. Use is subject to license
|
||||
/// conditions. The main licensing options available are GPL V2 or Commercial:
|
||||
///
|
||||
/// \par Open Source Licensing GPL V2
|
||||
/// This is the appropriate option if you want to share the source code of your
|
||||
/// application with everyone you distribute it to, and you also want to give them
|
||||
/// the right to share who uses it. If you wish to use this software under Open
|
||||
/// Source Licensing, you must contribute all your source code to the open source
|
||||
/// community in accordance with the GPL Version 2 when your application is
|
||||
/// distributed. See https://www.gnu.org/licenses/gpl-2.0.html
|
||||
///
|
||||
/// \par Commercial Licensing
|
||||
/// This is the appropriate option if you are creating proprietary applications
|
||||
/// and you are not prepared to distribute and share the source code of your
|
||||
/// application. Purchase commercial licenses at http://airspayce.binpress.com/product/accelstepper/3846
|
||||
///
|
||||
/// \par Revision History
|
||||
/// \version 1.0 Initial release
|
||||
///
|
||||
/// \version 1.1 Added speed() function to get the current speed.
|
||||
/// \version 1.2 Added runSpeedToPosition() submitted by Gunnar Arndt.
|
||||
/// \version 1.3 Added support for stepper drivers (ie with Step and Direction inputs) with _pins == 1
|
||||
/// \version 1.4 Added functional contructor to support AFMotor, contributed by Limor, with example sketches.
|
||||
/// \version 1.5 Improvements contributed by Peter Mousley: Use of microsecond steps and other speed improvements
|
||||
/// to increase max stepping speed to about 4kHz. New option for user to set the min allowed pulse width.
|
||||
/// Added checks for already running at max speed and skip further calcs if so.
|
||||
/// \version 1.6 Fixed a problem with wrapping of microsecond stepping that could cause stepping to hang.
|
||||
/// Reported by Sandy Noble.
|
||||
/// Removed redundant _lastRunTime member.
|
||||
/// \version 1.7 Fixed a bug where setCurrentPosition() did not always work as expected.
|
||||
/// Reported by Peter Linhart.
|
||||
/// \version 1.8 Added support for 4 pin half-steppers, requested by Harvey Moon
|
||||
/// \version 1.9 setCurrentPosition() now also sets motor speed to 0.
|
||||
/// \version 1.10 Builds on Arduino 1.0
|
||||
/// \version 1.11 Improvments from Michael Ellison:
|
||||
/// Added optional enable line support for stepper drivers
|
||||
/// Added inversion for step/direction/enable lines for stepper drivers
|
||||
/// \version 1.12 Announce Google Group
|
||||
/// \version 1.13 Improvements to speed calculation. Cost of calculation is now less in the worst case,
|
||||
/// and more or less constant in all cases. This should result in slightly beter high speed performance, and
|
||||
/// reduce anomalous speed glitches when other steppers are accelerating.
|
||||
/// However, its hard to see how to replace the sqrt() required at the very first step from 0 speed.
|
||||
/// \version 1.14 Fixed a problem with compiling under arduino 0021 reported by EmbeddedMan
|
||||
/// \version 1.15 Fixed a problem with runSpeedToPosition which did not correctly handle
|
||||
/// running backwards to a smaller target position. Added examples
|
||||
/// \version 1.16 Fixed some cases in the code where abs() was used instead of fabs().
|
||||
/// \version 1.17 Added example ProportionalControl
|
||||
/// \version 1.18 Fixed a problem: If one calls the funcion runSpeed() when Speed is zero, it makes steps
|
||||
/// without counting. reported by Friedrich, Klappenbach.
|
||||
/// \version 1.19 Added MotorInterfaceType and symbolic names for the number of pins to use
|
||||
/// for the motor interface. Updated examples to suit.
|
||||
/// Replaced individual pin assignment variables _pin1, _pin2 etc with array _pin[4].
|
||||
/// _pins member changed to _interface.
|
||||
/// Added _pinInverted array to simplify pin inversion operations.
|
||||
/// Added new function setOutputPins() which sets the motor output pins.
|
||||
/// It can be overridden in order to provide, say, serial output instead of parallel output
|
||||
/// Some refactoring and code size reduction.
|
||||
/// \version 1.20 Improved documentation and examples to show need for correctly
|
||||
/// specifying AccelStepper::FULL4WIRE and friends.
|
||||
/// \version 1.21 Fixed a problem where desiredSpeed could compute the wrong step acceleration
|
||||
/// when _speed was small but non-zero. Reported by Brian Schmalz.
|
||||
/// Precompute sqrt_twoa to improve performance and max possible stepping speed
|
||||
/// \version 1.22 Added Bounce.pde example
|
||||
/// Fixed a problem where calling moveTo(), setMaxSpeed(), setAcceleration() more
|
||||
/// frequently than the step time, even
|
||||
/// with the same values, would interfere with speed calcs. Now a new speed is computed
|
||||
/// only if there was a change in the set value. Reported by Brian Schmalz.
|
||||
/// \version 1.23 Rewrite of the speed algorithms in line with
|
||||
/// http://fab.cba.mit.edu/classes/MIT/961.09/projects/i0/Stepper_Motor_Speed_Profile.pdf
|
||||
/// Now expect smoother and more linear accelerations and decelerations. The desiredSpeed()
|
||||
/// function was removed.
|
||||
/// \version 1.24 Fixed a problem introduced in 1.23: with runToPosition, which did never returned
|
||||
/// \version 1.25 Now ignore attempts to set acceleration to 0.0
|
||||
/// \version 1.26 Fixed a problem where certina combinations of speed and accelration could cause
|
||||
/// oscillation about the target position.
|
||||
/// \version 1.27 Added stop() function to stop as fast as possible with current acceleration parameters.
|
||||
/// Also added new Quickstop example showing its use.
|
||||
/// \version 1.28 Fixed another problem where certain combinations of speed and accelration could cause
|
||||
/// oscillation about the target position.
|
||||
/// Added support for 3 wire full and half steppers such as Hard Disk Drive spindle.
|
||||
/// Contributed by Yuri Ivatchkovitch.
|
||||
/// \version 1.29 Fixed a problem that could cause a DRIVER stepper to continually step
|
||||
/// with some sketches. Reported by Vadim.
|
||||
/// \version 1.30 Fixed a problem that could cause stepper to back up a few steps at the end of
|
||||
/// accelerated travel with certain speeds. Reported and patched by jolo.
|
||||
/// \version 1.31 Updated author and distribution location details to airspayce.com
|
||||
/// \version 1.32 Fixed a problem with enableOutputs() and setEnablePin on Arduino Due that
|
||||
/// prevented the enable pin changing stae correctly. Reported by Duane Bishop.
|
||||
/// \version 1.33 Fixed an error in example AFMotor_ConstantSpeed.pde did not setMaxSpeed();
|
||||
/// Fixed a problem that caused incorrect pin sequencing of FULL3WIRE and HALF3WIRE.
|
||||
/// Unfortunately this meant changing the signature for all step*() functions.
|
||||
/// Added example MotorShield, showing how to use AdaFruit Motor Shield to control
|
||||
/// a 3 phase motor such as a HDD spindle motor (and without using the AFMotor library.
|
||||
/// \version 1.34 Added setPinsInverted(bool pin1Invert, bool pin2Invert, bool pin3Invert, bool pin4Invert, bool enableInvert)
|
||||
/// to allow inversion of 2, 3 and 4 wire stepper pins. Requested by Oleg.
|
||||
/// \version 1.35 Removed default args from setPinsInverted(bool, bool, bool, bool, bool) to prevent ambiguity with
|
||||
/// setPinsInverted(bool, bool, bool). Reported by Mac Mac.
|
||||
/// \version 1.36 Changed enableOutputs() and disableOutputs() to be virtual so can be overridden.
|
||||
/// Added new optional argument 'enable' to constructor, which allows you toi disable the
|
||||
/// automatic enabling of outputs at construction time. Suggested by Guido.
|
||||
/// \version 1.37 Fixed a problem with step1 that could cause a rogue step in the
|
||||
/// wrong direction (or not,
|
||||
/// depending on the setup-time requirements of the connected hardware).
|
||||
/// Reported by Mark Tillotson.
|
||||
/// \version 1.38 run() function incorrectly always returned true. Updated function and doc so it returns true
|
||||
/// if the motor is still running to the target position.
|
||||
/// \version 1.39 Updated typos in keywords.txt, courtesey Jon Magill.
|
||||
/// \version 1.40 Updated documentation, including testing on Teensy 3.1
|
||||
/// \version 1.41 Fixed an error in the acceleration calculations, resulting in acceleration of haldf the intended value
|
||||
/// \version 1.42 Improved support for FULL3WIRE and HALF3WIRE output pins. These changes were in Yuri's original
|
||||
/// contribution but did not make it into production.<br>
|
||||
/// \version 1.43 Added DualMotorShield example. Shows how to use AccelStepper to control 2 x 2 phase steppers using the
|
||||
/// Itead Studio Arduino Dual Stepper Motor Driver Shield model IM120417015.<br>
|
||||
/// \version 1.44 examples/DualMotorShield/DualMotorShield.ino examples/DualMotorShield/DualMotorShield.pde
|
||||
/// was missing from the distribution.<br>
|
||||
/// \version 1.45 Fixed a problem where if setAcceleration was not called, there was no default
|
||||
/// acceleration. Reported by Michael Newman.<br>
|
||||
/// \version 1.45 Fixed inaccuracy in acceleration rate by using Equation 15, suggested by Sebastian Gracki.<br>
|
||||
/// Performance improvements in runSpeed suggested by Jaakko Fagerlund.<br>
|
||||
/// \version 1.46 Fixed error in documentation for runToPosition().
|
||||
/// Reinstated time calculations in runSpeed() since new version is reported
|
||||
/// not to work correctly under some circumstances. Reported by Oleg V Gavva.<br>
|
||||
/// \version 1.48 2015-08-25
|
||||
/// Added new class MultiStepper that can manage multiple AccelSteppers,
|
||||
/// and cause them all to move
|
||||
/// to selected positions at such a (constant) speed that they all arrive at their
|
||||
/// target position at the same time. Suitable for X-Y flatbeds etc.<br>
|
||||
/// Added new method maxSpeed() to AccelStepper to return the currently configured maxSpeed.<br>
|
||||
/// \version 1.49 2016-01-02
|
||||
/// Testing with VID28 series instrument stepper motors and EasyDriver.
|
||||
/// OK, although with light pointers
|
||||
/// and slow speeds like 180 full steps per second the motor movement can be erratic,
|
||||
/// probably due to some mechanical resonance. Best to accelerate through this speed.<br>
|
||||
/// Added isRunning().<br>
|
||||
/// \version 1.50 2016-02-25
|
||||
/// AccelStepper::disableOutputs now sets the enable pion to OUTPUT mode if the enable pin is defined.
|
||||
/// Patch from Piet De Jong.<br>
|
||||
/// Added notes about the fact that AFMotor_* examples do not work with Adafruit Motor Shield V2.<br>
|
||||
/// \version 1.51 2016-03-24
|
||||
/// Fixed a problem reported by gregor: when resetting the stepper motor position using setCurrentPosition() the
|
||||
/// stepper speed is reset by setting _stepInterval to 0, but _speed is not
|
||||
/// reset. this results in the stepper motor not starting again when calling
|
||||
/// setSpeed() with the same speed the stepper was set to before.
|
||||
/// \version 1.52 2016-08-09
|
||||
/// Added MultiStepper to keywords.txt.
|
||||
/// Improvements to efficiency of AccelStepper::runSpeed() as suggested by David Grayson.
|
||||
/// Improvements to speed accuracy as suggested by David Grayson.
|
||||
/// \version 1.53 2016-08-14
|
||||
/// Backed out Improvements to speed accuracy from 1.52 as it did not work correctly.
|
||||
/// \version 1.54 2017-01-24
|
||||
/// Fixed some warnings about unused arguments.
|
||||
/// \version 1.55 2017-01-25
|
||||
/// Fixed another warning in MultiStepper.cpp
|
||||
/// \version 1.56 2017-02-03
|
||||
/// Fixed minor documentation error with DIRECTION_CCW and DIRECTION_CW. Reported by David Mutterer.
|
||||
/// Added link to Binpress commercial license purchasing.
|
||||
///
|
||||
/// \author Mike McCauley (mikem@airspayce.com) DO NOT CONTACT THE AUTHOR DIRECTLY: USE THE LISTS
|
||||
// Copyright (C) 2009-2013 Mike McCauley
|
||||
// $Id: AccelStepper.h,v 1.27 2016/08/14 10:26:54 mikem Exp mikem $
|
||||
|
||||
#ifndef AccelStepper_h
|
||||
#define AccelStepper_h
|
||||
|
||||
#include <stdlib.h>
|
||||
#if ARDUINO >= 100
|
||||
#include <Arduino.h>
|
||||
#else
|
||||
#include <WProgram.h>
|
||||
#include <wiring.h>
|
||||
#endif
|
||||
|
||||
// These defs cause trouble on some versions of Arduino
|
||||
#undef round
|
||||
|
||||
/////////////////////////////////////////////////////////////////////
|
||||
/// \class AccelStepper AccelStepper.h <AccelStepper.h>
|
||||
/// \brief Support for stepper motors with acceleration etc.
|
||||
///
|
||||
/// This defines a single 2 or 4 pin stepper motor, or stepper moter with fdriver chip, with optional
|
||||
/// acceleration, deceleration, absolute positioning commands etc. Multiple
|
||||
/// simultaneous steppers are supported, all moving
|
||||
/// at different speeds and accelerations.
|
||||
///
|
||||
/// \par Operation
|
||||
/// This module operates by computing a step time in microseconds. The step
|
||||
/// time is recomputed after each step and after speed and acceleration
|
||||
/// parameters are changed by the caller. The time of each step is recorded in
|
||||
/// microseconds. The run() function steps the motor once if a new step is due.
|
||||
/// The run() function must be called frequently until the motor is in the
|
||||
/// desired position, after which time run() will do nothing.
|
||||
///
|
||||
/// \par Positioning
|
||||
/// Positions are specified by a signed long integer. At
|
||||
/// construction time, the current position of the motor is consider to be 0. Positive
|
||||
/// positions are clockwise from the initial position; negative positions are
|
||||
/// anticlockwise. The current position can be altered for instance after
|
||||
/// initialization positioning.
|
||||
///
|
||||
/// \par Caveats
|
||||
/// This is an open loop controller: If the motor stalls or is oversped,
|
||||
/// AccelStepper will not have a correct
|
||||
/// idea of where the motor really is (since there is no feedback of the motor's
|
||||
/// real position. We only know where we _think_ it is, relative to the
|
||||
/// initial starting point).
|
||||
///
|
||||
/// \par Performance
|
||||
/// The fastest motor speed that can be reliably supported is about 4000 steps per
|
||||
/// second at a clock frequency of 16 MHz on Arduino such as Uno etc.
|
||||
/// Faster processors can support faster stepping speeds.
|
||||
/// However, any speed less than that
|
||||
/// down to very slow speeds (much less than one per second) are also supported,
|
||||
/// provided the run() function is called frequently enough to step the motor
|
||||
/// whenever required for the speed set.
|
||||
/// Calling setAcceleration() is expensive,
|
||||
/// since it requires a square root to be calculated.
|
||||
///
|
||||
/// Gregor Christandl reports that with an Arduino Due and a simple test program,
|
||||
/// he measured 43163 steps per second using runSpeed(),
|
||||
/// and 16214 steps per second using run();
|
||||
class AccelStepper
|
||||
{
|
||||
public:
|
||||
/// \brief Symbolic names for number of pins.
|
||||
/// Use this in the pins argument the AccelStepper constructor to
|
||||
/// provide a symbolic name for the number of pins
|
||||
/// to use.
|
||||
typedef enum
|
||||
{
|
||||
FUNCTION = 0, ///< Use the functional interface, implementing your own driver functions (internal use only)
|
||||
DRIVER = 1, ///< Stepper Driver, 2 driver pins required
|
||||
FULL2WIRE = 2, ///< 2 wire stepper, 2 motor pins required
|
||||
FULL3WIRE = 3, ///< 3 wire stepper, such as HDD spindle, 3 motor pins required
|
||||
FULL4WIRE = 4, ///< 4 wire full stepper, 4 motor pins required
|
||||
HALF3WIRE = 6, ///< 3 wire half stepper, such as HDD spindle, 3 motor pins required
|
||||
HALF4WIRE = 8 ///< 4 wire half stepper, 4 motor pins required
|
||||
} MotorInterfaceType;
|
||||
|
||||
/// Constructor. You can have multiple simultaneous steppers, all moving
|
||||
/// at different speeds and accelerations, provided you call their run()
|
||||
/// functions at frequent enough intervals. Current Position is set to 0, target
|
||||
/// position is set to 0. MaxSpeed and Acceleration default to 1.0.
|
||||
/// The motor pins will be initialised to OUTPUT mode during the
|
||||
/// constructor by a call to enableOutputs().
|
||||
/// \param[in] interface Number of pins to interface to. Integer values are
|
||||
/// supported, but it is preferred to use the \ref MotorInterfaceType symbolic names.
|
||||
/// AccelStepper::DRIVER (1) means a stepper driver (with Step and Direction pins).
|
||||
/// If an enable line is also needed, call setEnablePin() after construction.
|
||||
/// You may also invert the pins using setPinsInverted().
|
||||
/// AccelStepper::FULL2WIRE (2) means a 2 wire stepper (2 pins required).
|
||||
/// AccelStepper::FULL3WIRE (3) means a 3 wire stepper, such as HDD spindle (3 pins required).
|
||||
/// AccelStepper::FULL4WIRE (4) means a 4 wire stepper (4 pins required).
|
||||
/// AccelStepper::HALF3WIRE (6) means a 3 wire half stepper, such as HDD spindle (3 pins required)
|
||||
/// AccelStepper::HALF4WIRE (8) means a 4 wire half stepper (4 pins required)
|
||||
/// Defaults to AccelStepper::FULL4WIRE (4) pins.
|
||||
/// \param[in] pin1 Arduino digital pin number for motor pin 1. Defaults
|
||||
/// to pin 2. For a AccelStepper::DRIVER (interface==1),
|
||||
/// this is the Step input to the driver. Low to high transition means to step)
|
||||
/// \param[in] pin2 Arduino digital pin number for motor pin 2. Defaults
|
||||
/// to pin 3. For a AccelStepper::DRIVER (interface==1),
|
||||
/// this is the Direction input the driver. High means forward.
|
||||
/// \param[in] pin3 Arduino digital pin number for motor pin 3. Defaults
|
||||
/// to pin 4.
|
||||
/// \param[in] pin4 Arduino digital pin number for motor pin 4. Defaults
|
||||
/// to pin 5.
|
||||
/// \param[in] enable If this is true (the default), enableOutputs() will be called to enable
|
||||
/// the output pins at construction time.
|
||||
AccelStepper(uint8_t interface = AccelStepper::FULL4WIRE, uint8_t pin1 = 2, uint8_t pin2 = 3, uint8_t pin3 = 4, uint8_t pin4 = 5, bool enable = true);
|
||||
|
||||
/// Alternate Constructor which will call your own functions for forward and backward steps.
|
||||
/// You can have multiple simultaneous steppers, all moving
|
||||
/// at different speeds and accelerations, provided you call their run()
|
||||
/// functions at frequent enough intervals. Current Position is set to 0, target
|
||||
/// position is set to 0. MaxSpeed and Acceleration default to 1.0.
|
||||
/// Any motor initialization should happen before hand, no pins are used or initialized.
|
||||
/// \param[in] forward void-returning procedure that will make a forward step
|
||||
/// \param[in] backward void-returning procedure that will make a backward step
|
||||
AccelStepper(void (*forward)(), void (*backward)());
|
||||
|
||||
/// Set the target position. The run() function will try to move the motor (at most one step per call)
|
||||
/// from the current position to the target position set by the most
|
||||
/// recent call to this function. Caution: moveTo() also recalculates the speed for the next step.
|
||||
/// If you are trying to use constant speed movements, you should call setSpeed() after calling moveTo().
|
||||
/// \param[in] absolute The desired absolute position. Negative is
|
||||
/// anticlockwise from the 0 position.
|
||||
void moveTo(long absolute);
|
||||
|
||||
/// Set the target position relative to the current position
|
||||
/// \param[in] relative The desired position relative to the current position. Negative is
|
||||
/// anticlockwise from the current position.
|
||||
void move(long relative);
|
||||
|
||||
/// Poll the motor and step it if a step is due, implementing
|
||||
/// accelerations and decelerations to acheive the target position. You must call this as
|
||||
/// frequently as possible, but at least once per minimum step time interval,
|
||||
/// preferably in your main loop. Note that each call to run() will make at most one step, and then only when a step is due,
|
||||
/// based on the current speed and the time since the last step.
|
||||
/// \return true if the motor is still running to the target position.
|
||||
boolean run();
|
||||
|
||||
/// Poll the motor and step it if a step is due, implementing a constant
|
||||
/// speed as set by the most recent call to setSpeed(). You must call this as
|
||||
/// frequently as possible, but at least once per step interval,
|
||||
/// \return true if the motor was stepped.
|
||||
boolean runSpeed();
|
||||
|
||||
/// Sets the maximum permitted speed. The run() function will accelerate
|
||||
/// up to the speed set by this function.
|
||||
/// Caution: the maximum speed achievable depends on your processor and clock speed.
|
||||
/// \param[in] speed The desired maximum speed in steps per second. Must
|
||||
/// be > 0. Caution: Speeds that exceed the maximum speed supported by the processor may
|
||||
/// Result in non-linear accelerations and decelerations.
|
||||
void setMaxSpeed(float speed);
|
||||
|
||||
/// returns the maximum speed configured for this stepper
|
||||
/// that was previously set by setMaxSpeed();
|
||||
/// \return The currently configured maximum speed
|
||||
float maxSpeed();
|
||||
|
||||
/// Sets the acceleration/deceleration rate.
|
||||
/// \param[in] acceleration The desired acceleration in steps per second
|
||||
/// per second. Must be > 0.0. This is an expensive call since it requires a square
|
||||
/// root to be calculated. Dont call more ofthen than needed
|
||||
void setAcceleration(float acceleration);
|
||||
|
||||
/// Sets the desired constant speed for use with runSpeed().
|
||||
/// \param[in] speed The desired constant speed in steps per
|
||||
/// second. Positive is clockwise. Speeds of more than 1000 steps per
|
||||
/// second are unreliable. Very slow speeds may be set (eg 0.00027777 for
|
||||
/// once per hour, approximately. Speed accuracy depends on the Arduino
|
||||
/// crystal. Jitter depends on how frequently you call the runSpeed() function.
|
||||
void setSpeed(float speed);
|
||||
|
||||
/// The most recently set speed
|
||||
/// \return the most recent speed in steps per second
|
||||
float speed();
|
||||
|
||||
/// The distance from the current position to the target position.
|
||||
/// \return the distance from the current position to the target position
|
||||
/// in steps. Positive is clockwise from the current position.
|
||||
long distanceToGo();
|
||||
|
||||
/// The most recently set target position.
|
||||
/// \return the target position
|
||||
/// in steps. Positive is clockwise from the 0 position.
|
||||
long targetPosition();
|
||||
|
||||
/// The currently motor position.
|
||||
/// \return the current motor position
|
||||
/// in steps. Positive is clockwise from the 0 position.
|
||||
long currentPosition();
|
||||
|
||||
/// Resets the current position of the motor, so that wherever the motor
|
||||
/// happens to be right now is considered to be the new 0 position. Useful
|
||||
/// for setting a zero position on a stepper after an initial hardware
|
||||
/// positioning move.
|
||||
/// Has the side effect of setting the current motor speed to 0.
|
||||
/// \param[in] position The position in steps of wherever the motor
|
||||
/// happens to be right now.
|
||||
void setCurrentPosition(long position);
|
||||
|
||||
/// Moves the motor (with acceleration/deceleration)
|
||||
/// to the target position and blocks until it is at
|
||||
/// position. Dont use this in event loops, since it blocks.
|
||||
void runToPosition();
|
||||
|
||||
/// Runs at the currently selected speed until the target position is reached
|
||||
/// Does not implement accelerations.
|
||||
/// \return true if it stepped
|
||||
boolean runSpeedToPosition();
|
||||
|
||||
/// Moves the motor (with acceleration/deceleration)
|
||||
/// to the new target position and blocks until it is at
|
||||
/// position. Dont use this in event loops, since it blocks.
|
||||
/// \param[in] position The new target position.
|
||||
void runToNewPosition(long position);
|
||||
|
||||
/// Sets a new target position that causes the stepper
|
||||
/// to stop as quickly as possible, using the current speed and acceleration parameters.
|
||||
void stop();
|
||||
|
||||
/// Disable motor pin outputs by setting them all LOW
|
||||
/// Depending on the design of your electronics this may turn off
|
||||
/// the power to the motor coils, saving power.
|
||||
/// This is useful to support Arduino low power modes: disable the outputs
|
||||
/// during sleep and then reenable with enableOutputs() before stepping
|
||||
/// again.
|
||||
/// If the enable Pin is defined, sets it to OUTPUT mode and clears the pin to disabled.
|
||||
virtual void disableOutputs();
|
||||
|
||||
/// Enable motor pin outputs by setting the motor pins to OUTPUT
|
||||
/// mode. Called automatically by the constructor.
|
||||
/// If the enable Pin is defined, sets it to OUTPUT mode and sets the pin to enabled.
|
||||
virtual void enableOutputs();
|
||||
|
||||
/// Sets the minimum pulse width allowed by the stepper driver. The minimum practical pulse width is
|
||||
/// approximately 20 microseconds. Times less than 20 microseconds
|
||||
/// will usually result in 20 microseconds or so.
|
||||
/// \param[in] minWidth The minimum pulse width in microseconds.
|
||||
void setMinPulseWidth(unsigned int minWidth);
|
||||
|
||||
/// Sets the enable pin number for stepper drivers.
|
||||
/// 0xFF indicates unused (default).
|
||||
/// Otherwise, if a pin is set, the pin will be turned on when
|
||||
/// enableOutputs() is called and switched off when disableOutputs()
|
||||
/// is called.
|
||||
/// \param[in] enablePin Arduino digital pin number for motor enable
|
||||
/// \sa setPinsInverted
|
||||
void setEnablePin(uint8_t enablePin = 0xff);
|
||||
|
||||
/// Sets the inversion for stepper driver pins
|
||||
/// \param[in] directionInvert True for inverted direction pin, false for non-inverted
|
||||
/// \param[in] stepInvert True for inverted step pin, false for non-inverted
|
||||
/// \param[in] enableInvert True for inverted enable pin, false (default) for non-inverted
|
||||
void setPinsInverted(bool directionInvert = false, bool stepInvert = false, bool enableInvert = false);
|
||||
|
||||
/// Sets the inversion for 2, 3 and 4 wire stepper pins
|
||||
/// \param[in] pin1Invert True for inverted pin1, false for non-inverted
|
||||
/// \param[in] pin2Invert True for inverted pin2, false for non-inverted
|
||||
/// \param[in] pin3Invert True for inverted pin3, false for non-inverted
|
||||
/// \param[in] pin4Invert True for inverted pin4, false for non-inverted
|
||||
/// \param[in] enableInvert True for inverted enable pin, false (default) for non-inverted
|
||||
void setPinsInverted(bool pin1Invert, bool pin2Invert, bool pin3Invert, bool pin4Invert, bool enableInvert);
|
||||
|
||||
/// Checks to see if the motor is currently running to a target
|
||||
/// \return true if the speed is not zero or not at the target position
|
||||
bool isRunning();
|
||||
|
||||
protected:
|
||||
|
||||
/// \brief Direction indicator
|
||||
/// Symbolic names for the direction the motor is turning
|
||||
typedef enum
|
||||
{
|
||||
DIRECTION_CCW = 0, ///< Counter-Clockwise
|
||||
DIRECTION_CW = 1 ///< Clockwise
|
||||
} Direction;
|
||||
|
||||
/// Forces the library to compute a new instantaneous speed and set that as
|
||||
/// the current speed. It is called by
|
||||
/// the library:
|
||||
/// \li after each step
|
||||
/// \li after change to maxSpeed through setMaxSpeed()
|
||||
/// \li after change to acceleration through setAcceleration()
|
||||
/// \li after change to target position (relative or absolute) through
|
||||
/// move() or moveTo()
|
||||
void computeNewSpeed();
|
||||
|
||||
/// Low level function to set the motor output pins
|
||||
/// bit 0 of the mask corresponds to _pin[0]
|
||||
/// bit 1 of the mask corresponds to _pin[1]
|
||||
/// You can override this to impment, for example serial chip output insted of using the
|
||||
/// output pins directly
|
||||
virtual void setOutputPins(uint8_t mask);
|
||||
|
||||
/// Called to execute a step. Only called when a new step is
|
||||
/// required. Subclasses may override to implement new stepping
|
||||
/// interfaces. The default calls step1(), step2(), step4() or step8() depending on the
|
||||
/// number of pins defined for the stepper.
|
||||
/// \param[in] step The current step phase number (0 to 7)
|
||||
virtual void step(long step);
|
||||
|
||||
/// Called to execute a step using stepper functions (pins = 0) Only called when a new step is
|
||||
/// required. Calls _forward() or _backward() to perform the step
|
||||
/// \param[in] step The current step phase number (0 to 7)
|
||||
virtual void step0(long step);
|
||||
|
||||
/// Called to execute a step on a stepper driver (ie where pins == 1). Only called when a new step is
|
||||
/// required. Subclasses may override to implement new stepping
|
||||
/// interfaces. The default sets or clears the outputs of Step pin1 to step,
|
||||
/// and sets the output of _pin2 to the desired direction. The Step pin (_pin1) is pulsed for 1 microsecond
|
||||
/// which is the minimum STEP pulse width for the 3967 driver.
|
||||
/// \param[in] step The current step phase number (0 to 7)
|
||||
virtual void step1(long step);
|
||||
|
||||
/// Called to execute a step on a 2 pin motor. Only called when a new step is
|
||||
/// required. Subclasses may override to implement new stepping
|
||||
/// interfaces. The default sets or clears the outputs of pin1 and pin2
|
||||
/// \param[in] step The current step phase number (0 to 7)
|
||||
virtual void step2(long step);
|
||||
|
||||
/// Called to execute a step on a 3 pin motor, such as HDD spindle. Only called when a new step is
|
||||
/// required. Subclasses may override to implement new stepping
|
||||
/// interfaces. The default sets or clears the outputs of pin1, pin2,
|
||||
/// pin3
|
||||
/// \param[in] step The current step phase number (0 to 7)
|
||||
virtual void step3(long step);
|
||||
|
||||
/// Called to execute a step on a 4 pin motor. Only called when a new step is
|
||||
/// required. Subclasses may override to implement new stepping
|
||||
/// interfaces. The default sets or clears the outputs of pin1, pin2,
|
||||
/// pin3, pin4.
|
||||
/// \param[in] step The current step phase number (0 to 7)
|
||||
virtual void step4(long step);
|
||||
|
||||
/// Called to execute a step on a 3 pin motor, such as HDD spindle. Only called when a new step is
|
||||
/// required. Subclasses may override to implement new stepping
|
||||
/// interfaces. The default sets or clears the outputs of pin1, pin2,
|
||||
/// pin3
|
||||
/// \param[in] step The current step phase number (0 to 7)
|
||||
virtual void step6(long step);
|
||||
|
||||
/// Called to execute a step on a 4 pin half-steper motor. Only called when a new step is
|
||||
/// required. Subclasses may override to implement new stepping
|
||||
/// interfaces. The default sets or clears the outputs of pin1, pin2,
|
||||
/// pin3, pin4.
|
||||
/// \param[in] step The current step phase number (0 to 7)
|
||||
virtual void step8(long step);
|
||||
|
||||
private:
|
||||
/// Number of pins on the stepper motor. Permits 2 or 4. 2 pins is a
|
||||
/// bipolar, and 4 pins is a unipolar.
|
||||
uint8_t _interface; // 0, 1, 2, 4, 8, See MotorInterfaceType
|
||||
|
||||
/// Arduino pin number assignments for the 2 or 4 pins required to interface to the
|
||||
/// stepper motor or driver
|
||||
uint8_t _pin[4];
|
||||
|
||||
/// Whether the _pins is inverted or not
|
||||
uint8_t _pinInverted[4];
|
||||
|
||||
/// The current absolution position in steps.
|
||||
long _currentPos; // Steps
|
||||
|
||||
/// The target position in steps. The AccelStepper library will move the
|
||||
/// motor from the _currentPos to the _targetPos, taking into account the
|
||||
/// max speed, acceleration and deceleration
|
||||
long _targetPos; // Steps
|
||||
|
||||
/// The current motos speed in steps per second
|
||||
/// Positive is clockwise
|
||||
float _speed; // Steps per second
|
||||
|
||||
/// The maximum permitted speed in steps per second. Must be > 0.
|
||||
float _maxSpeed;
|
||||
|
||||
/// The acceleration to use to accelerate or decelerate the motor in steps
|
||||
/// per second per second. Must be > 0
|
||||
float _acceleration;
|
||||
float _sqrt_twoa; // Precomputed sqrt(2*_acceleration)
|
||||
|
||||
/// The current interval between steps in microseconds.
|
||||
/// 0 means the motor is currently stopped with _speed == 0
|
||||
unsigned long _stepInterval;
|
||||
|
||||
/// The last step time in microseconds
|
||||
unsigned long _lastStepTime;
|
||||
|
||||
/// The minimum allowed pulse width in microseconds
|
||||
unsigned int _minPulseWidth;
|
||||
|
||||
/// Is the direction pin inverted?
|
||||
///bool _dirInverted; /// Moved to _pinInverted[1]
|
||||
|
||||
/// Is the step pin inverted?
|
||||
///bool _stepInverted; /// Moved to _pinInverted[0]
|
||||
|
||||
/// Is the enable pin inverted?
|
||||
bool _enableInverted;
|
||||
|
||||
/// Enable pin for stepper driver, or 0xFF if unused.
|
||||
uint8_t _enablePin;
|
||||
|
||||
/// The pointer to a forward-step procedure
|
||||
void (*_forward)();
|
||||
|
||||
/// The pointer to a backward-step procedure
|
||||
void (*_backward)();
|
||||
|
||||
/// The step counter for speed calculations
|
||||
long _n;
|
||||
|
||||
/// Initial step size in microseconds
|
||||
float _c0;
|
||||
|
||||
/// Last step size in microseconds
|
||||
float _cn;
|
||||
|
||||
/// Min step size in microseconds based on maxSpeed
|
||||
float _cmin; // at max speed
|
||||
|
||||
/// Current direction motor is spinning in
|
||||
boolean _direction; // 1 == CW
|
||||
|
||||
};
|
||||
|
||||
/// @example Random.pde
|
||||
/// Make a single stepper perform random changes in speed, position and acceleration
|
||||
|
||||
/// @example Overshoot.pde
|
||||
/// Check overshoot handling
|
||||
/// which sets a new target position and then waits until the stepper has
|
||||
/// achieved it. This is used for testing the handling of overshoots
|
||||
|
||||
/// @example MultipleSteppers.pde
|
||||
/// Shows how to multiple simultaneous steppers
|
||||
/// Runs one stepper forwards and backwards, accelerating and decelerating
|
||||
/// at the limits. Runs other steppers at the same time
|
||||
|
||||
/// @example ConstantSpeed.pde
|
||||
/// Shows how to run AccelStepper in the simplest,
|
||||
/// fixed speed mode with no accelerations
|
||||
|
||||
/// @example Blocking.pde
|
||||
/// Shows how to use the blocking call runToNewPosition
|
||||
/// Which sets a new target position and then waits until the stepper has
|
||||
/// achieved it.
|
||||
|
||||
/// @example AFMotor_MultiStepper.pde
|
||||
/// Control both Stepper motors at the same time with different speeds
|
||||
/// and accelerations.
|
||||
|
||||
/// @example AFMotor_ConstantSpeed.pde
|
||||
/// Shows how to run AccelStepper in the simplest,
|
||||
/// fixed speed mode with no accelerations
|
||||
|
||||
/// @example ProportionalControl.pde
|
||||
/// Make a single stepper follow the analog value read from a pot or whatever
|
||||
/// The stepper will move at a constant speed to each newly set posiiton,
|
||||
/// depending on the value of the pot.
|
||||
|
||||
/// @example Bounce.pde
|
||||
/// Make a single stepper bounce from one limit to another, observing
|
||||
/// accelrations at each end of travel
|
||||
|
||||
/// @example Quickstop.pde
|
||||
/// Check stop handling.
|
||||
/// Calls stop() while the stepper is travelling at full speed, causing
|
||||
/// the stepper to stop as quickly as possible, within the constraints of the
|
||||
/// current acceleration.
|
||||
|
||||
/// @example MotorShield.pde
|
||||
/// Shows how to use AccelStepper to control a 3-phase motor, such as a HDD spindle motor
|
||||
/// using the Adafruit Motor Shield http://www.ladyada.net/make/mshield/index.html.
|
||||
|
||||
/// @example DualMotorShield.pde
|
||||
/// Shows how to use AccelStepper to control 2 x 2 phase steppers using the
|
||||
/// Itead Studio Arduino Dual Stepper Motor Driver Shield
|
||||
/// model IM120417015
|
||||
|
||||
#endif
|
73
src/MultiStepper.cpp
Normal file
73
src/MultiStepper.cpp
Normal file
@ -0,0 +1,73 @@
|
||||
// MultiStepper.cpp
|
||||
//
|
||||
// Copyright (C) 2015 Mike McCauley
|
||||
// $Id: MultiStepper.cpp,v 1.2 2015/10/04 05:16:38 mikem Exp $
|
||||
|
||||
#include "MultiStepper.h"
|
||||
#include "AccelStepper.h"
|
||||
|
||||
MultiStepper::MultiStepper()
|
||||
: _num_steppers(0)
|
||||
{
|
||||
}
|
||||
|
||||
boolean MultiStepper::addStepper(AccelStepper& stepper)
|
||||
{
|
||||
if (_num_steppers >= MULTISTEPPER_MAX_STEPPERS)
|
||||
return false; // No room for more
|
||||
_steppers[_num_steppers++] = &stepper;
|
||||
return true;
|
||||
}
|
||||
|
||||
void MultiStepper::moveTo(long absolute[])
|
||||
{
|
||||
// First find the stepper that will take the longest time to move
|
||||
float longestTime = 0.0;
|
||||
|
||||
uint8_t i;
|
||||
for (i = 0; i < _num_steppers; i++)
|
||||
{
|
||||
long thisDistance = absolute[i] - _steppers[i]->currentPosition();
|
||||
float thisTime = abs(thisDistance) / _steppers[i]->maxSpeed();
|
||||
|
||||
if (thisTime > longestTime)
|
||||
longestTime = thisTime;
|
||||
}
|
||||
|
||||
if (longestTime > 0.0)
|
||||
{
|
||||
// Now work out a new max speed for each stepper so they will all
|
||||
// arrived at the same time of longestTime
|
||||
for (i = 0; i < _num_steppers; i++)
|
||||
{
|
||||
long thisDistance = absolute[i] - _steppers[i]->currentPosition();
|
||||
float thisSpeed = thisDistance / longestTime;
|
||||
_steppers[i]->moveTo(absolute[i]); // New target position (resets speed)
|
||||
_steppers[i]->setSpeed(thisSpeed); // New speed
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Returns true if any motor is still running to the target position.
|
||||
boolean MultiStepper::run()
|
||||
{
|
||||
uint8_t i;
|
||||
boolean ret = false;
|
||||
for (i = 0; i < _num_steppers; i++)
|
||||
{
|
||||
if ( _steppers[i]->distanceToGo() != 0)
|
||||
{
|
||||
_steppers[i]->runSpeed();
|
||||
ret = true;
|
||||
}
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
// Blocks until all steppers reach their target position and are stopped
|
||||
void MultiStepper::runSpeedToPosition()
|
||||
{
|
||||
while (run())
|
||||
;
|
||||
}
|
||||
|
78
src/MultiStepper.h
Normal file
78
src/MultiStepper.h
Normal file
@ -0,0 +1,78 @@
|
||||
// MultiStepper.h
|
||||
|
||||
#ifndef MultiStepper_h
|
||||
#define MultiStepper_h
|
||||
|
||||
#include <stdlib.h>
|
||||
#if ARDUINO >= 100
|
||||
#include <Arduino.h>
|
||||
#else
|
||||
#include <WProgram.h>
|
||||
#include <wiring.h>
|
||||
#endif
|
||||
|
||||
#define MULTISTEPPER_MAX_STEPPERS 10
|
||||
|
||||
class AccelStepper;
|
||||
|
||||
/////////////////////////////////////////////////////////////////////
|
||||
/// \class MultiStepper MultiStepper.h <MultiStepper.h>
|
||||
/// \brief Operate multiple AccelSteppers in a co-ordinated fashion
|
||||
///
|
||||
/// This class can manage multiple AccelSteppers (up to MULTISTEPPER_MAX_STEPPERS = 10),
|
||||
/// and cause them all to move
|
||||
/// to selected positions at such a (constant) speed that they all arrive at their
|
||||
/// target position at the same time. This can be used to support devices with multiple steppers
|
||||
/// on say multiple axes to cause linear diagonal motion. Suitable for use with X-Y plotters, flatbeds,
|
||||
/// 3D printers etc
|
||||
/// to get linear straight line movement between arbitrary 2d (or 3d or ...) positions.
|
||||
///
|
||||
/// Caution: only constant speed stepper motion is supported: acceleration and deceleration is not supported
|
||||
/// All the steppers managed by MultiStepper will step at a constant speed to their
|
||||
/// target (albeit perhaps different speeds for each stepper).
|
||||
class MultiStepper
|
||||
{
|
||||
public:
|
||||
/// Constructor
|
||||
MultiStepper();
|
||||
|
||||
/// Add a stepper to the set of managed steppers
|
||||
/// There is an upper limit of MULTISTEPPER_MAX_STEPPERS = 10 to the number of steppers that can be managed
|
||||
/// \param[in] stepper Reference to a stepper to add to the managed list
|
||||
/// \return true if successful. false if the number of managed steppers would exceed MULTISTEPPER_MAX_STEPPERS
|
||||
boolean addStepper(AccelStepper& stepper);
|
||||
|
||||
/// Set the target positions of all managed steppers
|
||||
/// according to a coordinate array.
|
||||
/// New speeds will be computed for each stepper so they will all arrive at their
|
||||
/// respective targets at very close to the same time.
|
||||
/// \param[in] absolute An array of desired absolute stepper positions. absolute[0] will be used to set
|
||||
/// the absolute position of the first stepper added by addStepper() etc. The array must be at least as long as
|
||||
/// the number of steppers that have been added by addStepper, else results are undefined.
|
||||
void moveTo(long absolute[]);
|
||||
|
||||
/// Calls runSpeed() on all the managed steppers
|
||||
/// that have not acheived their target position.
|
||||
/// \return true if any stepper is still in the process of running to its target position.
|
||||
boolean run();
|
||||
|
||||
/// Runs all managed steppers until they acheived their target position.
|
||||
/// Blocks until all that position is acheived. If you dont
|
||||
/// want blocking consider using run() instead.
|
||||
void runSpeedToPosition();
|
||||
|
||||
private:
|
||||
/// Array of pointers to the steppers we are controlling.
|
||||
/// Fills from 0 onwards
|
||||
AccelStepper* _steppers[MULTISTEPPER_MAX_STEPPERS];
|
||||
|
||||
/// Number of steppers we are controlling and the number
|
||||
/// of steppers in _steppers[]
|
||||
uint8_t _num_steppers;
|
||||
};
|
||||
|
||||
/// @example MultiStepper.pde
|
||||
/// Use MultiStepper class to manage multiple steppers and make them all move to
|
||||
/// the same position at the same time for linear 2d (or 3d) motion.
|
||||
|
||||
#endif
|
Reference in New Issue
Block a user