jukebox-software/websocket_test.html

156 lines
5.1 KiB
HTML

<!DOCTYPE html>
<html>
<head>
<title>WebSocket Test</title>
<style>
footer {
background-color: #333;
color: #fff;
text-align: center;
padding: 10px 0;
position: fixed;
bottom: 0;
width: 100%;
display: flex;
justify-content: space-around;
}
.service-box {
width: 150px;
padding: 10px;
border-radius: 5px;
}
.service-up {
background-color: green;
}
.service-down {
background-color: red;
}
</style>
<script>
// class Service {
// constructor(name, status) {
// this.name = name
// this.status = status
// }
// }
var updatedTime = new Date();
// Initial status of services
// var serviceA = new Service("234234", 'down');
// var serviceBStatus = 'down';
// var serviceCStatus = 'down';
document.addEventListener("DOMContentLoaded", function () {
// Create WebSocket connection.
const socket = new WebSocket('ws://localhost:9000');
// Connection opened
socket.addEventListener('open', function (event) {
console.log("Connected to WebSocket server");
updatedTime = new Date();
});
// Listen for messages
socket.addEventListener('message', function (event) {
console.log('Message from server', event.data);
let messages = document.getElementById('messages');
let message = document.createElement('li');
message.textContent = "Received: " + event.data;
messages.appendChild(message);
updatedTime = new Date();
});
// Send a message to the server
function sendMessage() {
let message = document.getElementById('messageInput').value;
socket.send(message);
console.log('Message sent', message);
}
// This function just sends a ping to make sure the server is there and it is able to responds
function ping() {
let message = `{ "call": "send", "type": "log", "data": "This is a ping!!" }`;
socket.send(message);
console.log('Message sent', message);
}
//setInterval(ping, 1500);
// setInterval(() => {
// updateServiceStatus('serviceA', 'down');
// }, 2000);
// Bind send message function to button click
document.getElementById('sendMessage').addEventListener('click', sendMessage);
});
</script>
</head>
<body>
<h2>WebSocket Test</h2>
<textarea rows="4" cols="50" id="messageInput" placeholder="Type a message..."> </textarea>
<button id="sendMessage">Send Message</button>
<p>Example JSON</p>
<p>{ "type": "cable_map", "call": "request", "data": { } }</p>
<p>{ "type": "log", "call": "send", "data": "123123" }</p>
<p>Messages/Logs</p>
<ul id="messages"></ul>
<footer>
<!-- <div id="serviceA" class="service-box"></div>
<div id="serviceB" class="service-box"></div>
<div id="serviceC" class="service-box"></div> -->
<div id="clock"></div>
</footer>
<script>
// // Function to update service status
// function updateServiceStatus(service) {
// // serviceId, status
// var serviceElement = document.getElementById(service.serviceId);
// // updateClock();
// if (service.status === 'up') {
// serviceElement.innerHTML = '<h3>' + service.serviceId + '</h3><p>Running</p>';
// serviceElement.classList.remove('service-down');
// serviceElement.classList.add('service-up');
// } else {
// serviceElement.innerHTML = '<h3>' + service.serviceId + '</h3><p>Down</p>';
// serviceElement.classList.remove('service-up');
// serviceElement.classList.add('service-down');
// }
// }
// // Update service statuses
// updateServiceStatus('node.js (for this page)', serviceAStatus);
// updateServiceStatus('Python WebSocket', serviceBStatus);
// updateServiceStatus('serviceC', serviceCStatus);
// Function to update clock
function updateClock() {
var now = new Date();
now = now.getTime() - updatedTime.getTime();
// console.log(now)
document.getElementById('clock').textContent = 'Milliseconds Since Update: ' + now.toString().padStart(6, '0');
}
// Update clock every second
setInterval(updateClock, 100);
</script>
<iframe src="http://192.168.1.12:3000/d-solo/cdiqwmlr8c9ogf/sensors?orgId=1&refresh=5s&from=1714431825720&to=1714433625721&theme=light&panelId=7" width="450" height="200" frameborder="0"></iframe>
</body>
</html>