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6887fa943b
Author | SHA1 | Date | |
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6887fa943b | |||
2ec7906ee4 | |||
069d2175d9 |
File diff suppressed because one or more lines are too long
576
led_control.py
576
led_control.py
@ -14,24 +14,32 @@ import cv2
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import numpy as np
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from uptime import uptime
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sender = None
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debug = True
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config = None
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leds = None
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leds_size = None
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leds_normalized = None
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controllers = None
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data = None
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exactdata = None
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rings = None
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ringstatus = None
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mode = "Startup"
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firstrun = True
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changecount = 0
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animation_time = 0
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start = uptime()
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def ping(host):
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class LEDSystem():
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sender = None
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debug = True
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config = None
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leds = None
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leds_size = None
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leds_normalized = None
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controllers = None
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data = None
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exactdata = None
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rings = None
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ringstatus = None
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mode = "Startup"
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firstrun = True
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changecount = 0
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animation_time = 0
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start = uptime()
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def __init__(self):
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self.start = uptime()
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#self.init()
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#return self
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def ping(self, host):
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#Returns True if host (str) responds to a ping request.
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# Option for the number of packets as a function of
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@ -49,32 +57,23 @@ def ping(host):
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return subprocess.call(command, stdout=subprocess.DEVNULL, stderr=subprocess.STDOUT) == 0
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def map():
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global config
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global leds
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global leds_size
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global leds_normalized
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global controllers
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global rings
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global ringstatus
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global animation_time
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def map(self):
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with open('config.yml', 'r') as fileread:
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#global config
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config = yaml.safe_load(fileread)
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self.config = yaml.safe_load(fileread)
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animation_time = config["animation_time"]
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leds = list()
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leds_size = list()
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controllers = list()
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rings = list(range(len(config["position_map"])))
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ringstatus = list(range(len(config["position_map"])))
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self.animation_time = self.config["animation_time"]
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self.leds = list()
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self.leds_size = list()
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self.controllers = list()
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self.rings = list(range(len(self.config["position_map"])))
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self.ringstatus = list(range(len(self.config["position_map"])))
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#print(rings)
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#fprint(config["led"]["map"])
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generate_map = False
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map = list()
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for shape in config["led"]["map"]:
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for shape in self.config["led"]["map"]:
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if shape["type"] == "circle":
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if generate_map:
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@ -84,22 +83,22 @@ def map():
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angle = 0
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radius = shape["diameter"] / 2
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lednum = shape["start"]
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for item in config['position_map']:
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for item in self.config['position_map']:
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# Check if the current item's position matches the target position
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#print(item['pos'],(shape["pos"][1],shape["pos"][0]))
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if tuple(item['pos']) == (shape["pos"][1],shape["pos"][0]):
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rings[item["index"]] = (shape["pos"][1],shape["pos"][0],lednum,lednum+shape["size"]) # rings[index] = x, y, startpos, endpos
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ringstatus[item["index"]] = [None, None]
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self.rings[item["index"]] = (shape["pos"][1],shape["pos"][0],lednum,lednum+shape["size"]) # rings[index] = x, y, startpos, endpos
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self.ringstatus[item["index"]] = [None, None]
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break
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if len(leds) < lednum + shape["size"]:
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for x in range(lednum + shape["size"] - len(leds)):
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leds.append(None)
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leds_size.append(None)
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if len(self.leds) < lednum + shape["size"]:
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for x in range(lednum + shape["size"] - len(self.leds)):
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self.leds.append(None)
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self.leds_size.append(None)
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while angle < 359.999:
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tmpangle = angle + shape["angle"]
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x = math.cos(tmpangle * (math.pi / 180.0)) * radius + shape["pos"][1] # flip by 90 degress when we changed layout
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y = math.sin(tmpangle * (math.pi / 180.0)) * radius + shape["pos"][0]
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leds[lednum] = (x,y)
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self.leds[lednum] = (x,y)
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lednum = lednum + 1
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angle = angle + anglediv
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@ -112,13 +111,13 @@ def map():
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xmov = math.cos(angle * (math.pi / 180.0)) * distdiv
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ymov = math.sin(angle * (math.pi / 180.0)) * distdiv
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pos = shape["pos"]
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if len(leds) < lednum + shape["size"]:
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for x in range(lednum + shape["size"] - len(leds)):
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leds.append(None)
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leds_size.append(None)
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if len(self.leds) < lednum + shape["size"]:
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for x in range(lednum + shape["size"] - len(self.leds)):
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self.leds.append(None)
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self.leds_size.append(None)
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while dist < length:
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leds[lednum] = (pos[0], pos[1])
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self.leds[lednum] = (pos[0], pos[1])
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pos[0] += xmov
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pos[1] += ymov
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dist += distdiv
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@ -140,276 +139,262 @@ def map():
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yaml_str = yaml.dump(data, default_flow_style=False)
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print(yaml_str)
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print(rings)
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print(self.rings)
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flag = 0
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for x in leds:
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for x in self.leds:
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if x is None:
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flag = flag + 1
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if flag > 0:
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fprint("Warning: Imperfect LED map ordering. Hiding undefined lights.")
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for x in range(len(leds)):
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if leds[x] is None:
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leds[x] = (0, 0)
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for x in range(len(self.leds)):
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if self.leds[x] is None:
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self.leds[x] = (0, 0)
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#leds = tmpleds.reverse()
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#fprint(leds)
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# controller mapping
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for ctrl in config["led"]["controllers"]:
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if len(controllers) < ctrl["universe"]+1:
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for x in range(ctrl["universe"]+1 - len(controllers)):
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controllers.append(None)
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for ctrl in self.config["led"]["controllers"]:
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if len(self.controllers) < ctrl["universe"]+1:
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for x in range(ctrl["universe"]+1 - len(self.controllers)):
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self.controllers.append(None)
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controllers[ctrl["universe"]] = (ctrl["ledstart"],ctrl["ledend"]+1,ctrl["ip"])
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self.controllers[ctrl["universe"]] = (ctrl["ledstart"],ctrl["ledend"]+1,ctrl["ip"])
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for x in range(ctrl["ledstart"],ctrl["ledend"]+1):
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leds_size[x] = len(ctrl["mode"])
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self.leds_size[x] = len(ctrl["mode"])
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#fprint(controllers)
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if(debug):
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if(self.debug):
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import matplotlib.pyplot as plt
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plt.axis('equal')
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for ctrl in controllers:
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plt.scatter(*zip(*leds[ctrl[0]:ctrl[1]]), s=2)
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for ctrl in self.controllers:
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plt.scatter(*zip(*self.leds[ctrl[0]:ctrl[1]]), s=2)
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#plt.scatter(*zip(*leds), s=3)
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plt.savefig("map.png", dpi=600, bbox_inches="tight")
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leds_adj = [(x-min([led[0] for led in leds]), # push to zero start
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y-min([led[1] for led in leds]) )
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for x, y in leds]
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leds_adj = [(x-min([led[0] for led in self.leds]), # push to zero start
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y-min([led[1] for led in self.leds]) )
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for x, y in self.leds]
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leds_normalized = [(x / max([led[0] for led in leds_adj]),
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self.leds_normalized = [(x / max([led[0] for led in leds_adj]),
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y / max([led[1] for led in leds_adj]))
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for x, y in leds_adj]
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#return leds, controllers
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def init():
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map()
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global sender
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global config
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global leds
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global leds_size
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global controllers
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global data
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global exactdata
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sender = sacn.sACNsender(fps=config["led"]["fps"], universeDiscovery=False)
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sender.start() # start the sending thread
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"""for x in range(len(controllers)):
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print("Waiting for the controller at", controllers[x][2], "to be online...", end="")
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def init(self):
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self.map()
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self.sender = sacn.sACNsender(fps=self.config["led"]["fps"], universeDiscovery=False)
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self.sender.start() # start the sending thread
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"""for x in range(len(self.controllers)):
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print("Waiting for the controller at", self.controllers[x][2], "to be online...", end="")
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count = 0
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while not ping(controllers[x][2]):
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while not ping(self.controllers[x][2]):
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count = count + 1
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if count >= config["led"]["timeout"]:
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if count >= self.config["led"]["timeout"]:
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fprint(" ERROR: controller still offline after " + str(count) + " seconds, continuing...")
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break
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if count < config["led"]["timeout"]:
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if count < self.config["led"]["timeout"]:
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fprint(" done")"""
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for x in range(len(controllers)):
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print("Activating controller", x, "at", controllers[x][2], "with", controllers[x][1]-controllers[x][0], "LEDs.")
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sender.activate_output(x+1) # start sending out data
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sender[x+1].destination = controllers[x][2]
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sender.manual_flush = True
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for x in range(len(self.controllers)):
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print("Activating controller", x, "at", self.controllers[x][2], "with", self.controllers[x][1]-self.controllers[x][0], "LEDs.")
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self.sender.activate_output(x+1) # start sending out data
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self.sender[x+1].destination = self.controllers[x][2]
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self.sender.manual_flush = True
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# initialize global pixel data list
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data = list()
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exactdata = list()
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for x in range(len(leds)):
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if leds_size[x] == 3:
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exactdata.append(None)
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data.append((20,20,127))
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elif leds_size[x] == 4:
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exactdata.append(None)
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data.append((50,50,255,0))
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self.data = list()
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self.exactdata = list()
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for x in range(len(self.leds)):
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if self.leds_size[x] == 3:
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self.exactdata.append(None)
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self.data.append((20,20,127))
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elif self.leds_size[x] == 4:
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self.exactdata.append(None)
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self.data.append((50,50,255,0))
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else:
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exactdata.append(None)
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data.append((0,0,0))
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sendall(data)
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self.exactdata.append(None)
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self.data.append((0,0,0))
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self.sendall(self.data)
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#time.sleep(50000)
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fprint("Running start-up test sequence...")
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for y in range(1):
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for x in range(len(leds)):
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setpixel(0,60,144,x)
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sendall(data)
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for x in range(len(self.leds)):
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self.setpixel(0,60,144,x)
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self.sendall(self.data)
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#time.sleep(2)
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alloffsmooth()
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self.alloffsmooth()
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def sendall(datain):
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def sendall(self, datain):
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# send all LED data to all controllers
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# data must have all LED data in it as [(R,G,B,)] tuples in an array, 1 tuple per pixel
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global controllers
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global sender
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sender.manual_flush = True
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for x in range(len(controllers)):
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sender[x+1].dmx_data = list(sum(datain[controllers[x][0]:controllers[x][1]] , ())) # flatten the subsection of the data array
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self.sender.manual_flush = True
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for x in range(len(self.controllers)):
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self.sender[x+1].dmx_data = list(sum(datain[self.controllers[x][0]:self.controllers[x][1]] , ())) # flatten the subsection of the data array
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sender.flush()
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self.sender.flush()
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time.sleep(0.002)
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#sender.flush() # 100% reliable with 2 flushes, often fails with 1
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#time.sleep(0.002)
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#sender.flush()
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def fastsendall(datain):
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def fastsendall(self, datain):
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# send all LED data to all controllers
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# data must have all LED data in it as [(R,G,B,)] tuples in an array, 1 tuple per pixel
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global controllers
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global sender
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sender.manual_flush = False
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print(datain[controllers[0][0]:controllers[0][1]])
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for x in range(len(controllers)):
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sender[x+1].dmx_data = list(sum(datain[controllers[x][0]:controllers[x][1]] , ())) # flatten the subsection of the data array
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self.sender.manual_flush = False
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print(datain[self.controllers[0][0]:self.controllers[0][1]])
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for x in range(len(self.controllers)):
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self.sender[x+1].dmx_data = list(sum(datain[self.controllers[x][0]:self.controllers[x][1]] , ())) # flatten the subsection of the data array
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sender.flush()
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self.sender.flush()
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def senduniverse(datain, lednum):
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def senduniverse(self, datain, lednum):
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# send all LED data for 1 controller/universe
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# data must have all LED data in it as [(R,G,B,)] tuples in an array, 1 tuple per pixel
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global controllers
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global sender
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for x in range(len(controllers)):
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if lednum >= controllers[x][0] and lednum < controllers[x][1]:
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sender[x+1].dmx_data = list(sum(datain[controllers[x][0]:controllers[x][1]] , ())) # flatten the subsection of the data array
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for x in range(len(self.controllers)):
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if lednum >= self.controllers[x][0] and lednum < self.controllers[x][1]:
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self.sender[x+1].dmx_data = list(sum(datain[self.controllers[x][0]:self.controllers[x][1]] , ())) # flatten the subsection of the data array
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sender.flush()
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self.sender.flush()
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time.sleep(0.004)
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#sender.flush() # 100% reliable with 2 flushes, often fails with 1
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#time.sleep(0.002)
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#sender.flush()
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def alloff():
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def alloff(self):
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tmpdata = list()
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for x in range(len(leds)):
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if leds_size[x] == 3:
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for x in range(len(self.leds)):
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if self.leds_size[x] == 3:
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tmpdata.append((0,0,0))
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elif leds_size[x] == 4:
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elif self.leds_size[x] == 4:
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tmpdata.append((0,0,0,0))
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else:
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tmpdata.append((0,0,0))
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sendall(tmpdata)
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self.sendall(tmpdata)
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#sendall(tmpdata)
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#sendall(tmpdata) #definitely make sure it's off
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return self
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def allon():
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global data
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sendall(data)
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def allon(self):
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self.sendall(self.data)
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return self
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def alloffsmooth():
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tmpdata = data
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def alloffsmooth(self):
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tmpdata = self.data
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for x in range(256):
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for x in range(len(data)):
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setpixel(tmpdata[x][0]-1,tmpdata[x][1]-1,tmpdata[x][2]-1, x)
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sendall(tmpdata)
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for x in range(len(self.data)):
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self.setpixel(tmpdata[x][0]-1,tmpdata[x][1]-1,tmpdata[x][2]-1, x)
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self.sendall(tmpdata)
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alloff()
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self.alloff()
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return self
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def setpixelnow(r, g, b, num):
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def setpixelnow(self, r, g, b, num):
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# slight optimization: send only changed universe
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# unfortunately no way to manual flush data packets to only 1 controller with this sACN library
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global data
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setpixel(r,g,b,num)
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senduniverse(data, num)
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self.setpixel(r,g,b,num)
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self.senduniverse(self.data, num)
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return self
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def setmode(stmode, r=0,g=0,b=0):
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global mode
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global firstrun
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def setmode(self, stmode, r=0,g=0,b=0):
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if stmode is not None:
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if mode != stmode:
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firstrun = True
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if self.mode != stmode:
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self.firstrun = True
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mode = stmode
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self.mode = stmode
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return self
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def setring(r,g,b,idx):
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def setring(self, r,g,b,idx):
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ring = rings[idx]
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ring = self.rings[idx]
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for pixel in range(ring[2],ring[3]):
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setpixel(r,g,b,pixel)
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self.setpixel(r,g,b,pixel)
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#global data
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#senduniverse(data, ring[2])
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return self
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def runmodes(ring = -1, speed = 1):
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global mode
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global firstrun
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global changecount
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fprint("Mode: " + str(mode))
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if mode == "Startup":
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def runmodes(self, ring = -1, speed = 1):
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fprint("Mode: " + str(self.mode))
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if self.mode == "Startup":
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# loading animation. cable check
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if firstrun:
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changecount = animation_time * 3
|
||||
if self.firstrun:
|
||||
self.changecount = self.animation_time * 3
|
||||
firstrun = False
|
||||
for x in range(len(ringstatus)):
|
||||
ringstatus[x] = [True, animation_time]
|
||||
for x in range(len(self.ringstatus)):
|
||||
self.ringstatus[x] = [True, self.animation_time]
|
||||
|
||||
if changecount > 0:
|
||||
fprint(changecount)
|
||||
changecount = fadeorder(0,len(leds), changecount, 0,50,100)
|
||||
if self.changecount > 0:
|
||||
fprint(self.changecount)
|
||||
self.changecount = self.fadeorder(0,len(self.leds), self.changecount, 0,50,100)
|
||||
else:
|
||||
setmode("Startup2")
|
||||
self.setmode("Startup2")
|
||||
|
||||
|
||||
elif mode == "Startup2":
|
||||
if firstrun:
|
||||
firstrun = False
|
||||
elif self.mode == "Startup2":
|
||||
if self.firstrun:
|
||||
self.firstrun = False
|
||||
|
||||
else:
|
||||
for x in range(len(ringstatus)):
|
||||
if ringstatus[x][0]:
|
||||
setring(0, 50, 100, x)
|
||||
for x in range(len(self.ringstatus)):
|
||||
if self.ringstatus[x][0]:
|
||||
self.setring(0, 50, 100, x)
|
||||
else:
|
||||
ringstatus[x][1] = fadeall(rings[x][2],rings[x][3], ringstatus[x][1], 100,0,0) # not ready
|
||||
self.ringstatus[x][1] = self.fadeall(self.rings[x][2],self.rings[x][3], self.ringstatus[x][1], 100,0,0) # not ready
|
||||
|
||||
elif mode == "StartupCheck":
|
||||
if firstrun:
|
||||
firstrun = False
|
||||
for x in range(len(ringstatus)):
|
||||
ringstatus[x] = [False, animation_time]
|
||||
elif self.mode == "StartupCheck":
|
||||
if self.firstrun:
|
||||
self.firstrun = False
|
||||
for x in range(len(self.ringstatus)):
|
||||
self.ringstatus[x] = [False, self.animation_time]
|
||||
else:
|
||||
for x in range(len(ringstatus)):
|
||||
if ringstatus[x][0]:
|
||||
ringstatus[x][1] = fadeall(rings[x][2],rings[x][3], ringstatus[x][1], 0,50,100) # ready
|
||||
for x in range(len(self.ringstatus)):
|
||||
if self.ringstatus[x][0]:
|
||||
self.ringstatus[x][1] = self.fadeall(self.rings[x][2],self.rings[x][3], self.ringstatus[x][1], 0,50,100) # ready
|
||||
else:
|
||||
setring(100, 0, 0, x)
|
||||
self.setring(100, 0, 0, x)
|
||||
|
||||
elif mode == "GrabA":
|
||||
if firstrun:
|
||||
firstrun = False
|
||||
changecount = animation_time # 100hz
|
||||
if changecount > 0:
|
||||
changecount = fadeall(rings[ring][2],rings[ring][3], changecount, 100,0,0)
|
||||
elif self.mode == "GrabA":
|
||||
if self.firstrun:
|
||||
self.firstrun = False
|
||||
self.changecount = self.animation_time # 100hz
|
||||
if self.changecount > 0:
|
||||
self.changecount = self.fadeall(self.rings[ring][2],self.rings[ring][3], self.changecount, 100,0,0)
|
||||
else:
|
||||
setring(100,0,0,ring)
|
||||
setmode("GrabB")
|
||||
elif mode == "GrabB":
|
||||
if firstrun:
|
||||
firstrun = False
|
||||
changecount = animation_time # 100hz
|
||||
if changecount > 0:
|
||||
changecount = fadeorder(rings[ring][2],rings[ring][3], changecount, 0,100,0)
|
||||
self.setring(100,0,0,ring)
|
||||
self.setmode("GrabB")
|
||||
elif self.mode == "GrabB":
|
||||
if self.firstrun:
|
||||
self.firstrun = False
|
||||
self.changecount = self.animation_time # 100hz
|
||||
if self.changecount > 0:
|
||||
self.changecount = self.fadeorder(self.rings[ring][2],self.rings[ring][3], self.changecount, 0,100,0)
|
||||
else:
|
||||
setring(0,100,0,ring)
|
||||
setmode("idle")
|
||||
elif mode == "GrabC":
|
||||
if firstrun:
|
||||
firstrun = False
|
||||
changecount = animation_time # 100hz
|
||||
if changecount > 0:
|
||||
changecount = fadeall(rings[ring][2],rings[ring][3], changecount, 0,50,100)
|
||||
self.setring(0,100,0,ring)
|
||||
self.setmode("idle")
|
||||
elif self.mode == "GrabC":
|
||||
if self.firstrun:
|
||||
self.firstrun = False
|
||||
self.changecount = self.animation_time # 100hz
|
||||
if self.changecount > 0:
|
||||
self.changecount = self.fadeall(self.rings[ring][2],self.rings[ring][3], self.changecount, 0,50,100)
|
||||
else:
|
||||
setring(0,50,100,ring)
|
||||
setmode("idle")
|
||||
elif mode == "idle":
|
||||
self.setring(0,50,100,ring)
|
||||
self.setmode("idle")
|
||||
elif self.mode == "idle":
|
||||
time.sleep(0)
|
||||
|
||||
sendall(data)
|
||||
self.sendall(self.data)
|
||||
return self
|
||||
|
||||
def fadeall(idxa,idxb,sizerem,r,g,b):
|
||||
def fadeall(self, idxa,idxb,sizerem,r,g,b):
|
||||
if sizerem < 1:
|
||||
return 0
|
||||
global exactdata
|
||||
sum = 0
|
||||
for x in range(idxa,idxb):
|
||||
if exactdata[x] is None:
|
||||
exactdata[x] = data[x]
|
||||
old = exactdata[x]
|
||||
if self.exactdata[x] is None:
|
||||
self.exactdata[x] = self.data[x]
|
||||
old = self.exactdata[x]
|
||||
dr = (r - old[0])/sizerem
|
||||
sum += abs(dr)
|
||||
dr += old[0]
|
||||
@ -419,27 +404,26 @@ def fadeall(idxa,idxb,sizerem,r,g,b):
|
||||
db = (b - old[2])/sizerem
|
||||
db += old[2]
|
||||
sum += abs(db)
|
||||
exactdata[x] = (dr, dg, db)
|
||||
self.exactdata[x] = (dr, dg, db)
|
||||
#print(new)
|
||||
setpixel(dr, dg, db, x)
|
||||
self.setpixel(dr, dg, db, x)
|
||||
if sizerem == 1:
|
||||
exactdata[x] = None
|
||||
self.exactdata[x] = None
|
||||
if sum == 0 and sizerem > 2:
|
||||
sizerem = 2
|
||||
return sizerem - 1
|
||||
|
||||
def fadeorder(idxa,idxb,sizerem,r,g,b):
|
||||
def fadeorder(self, idxa,idxb,sizerem,r,g,b):
|
||||
if sizerem < 1:
|
||||
return 0
|
||||
global exactdata
|
||||
drs = 0
|
||||
dgs = 0
|
||||
dbs = 0
|
||||
sum = 0
|
||||
for x in range(idxa,idxb):
|
||||
if exactdata[x] is None:
|
||||
exactdata[x] = data[x]
|
||||
old = exactdata[x]
|
||||
if self.exactdata[x] is None:
|
||||
self.exactdata[x] = self.data[x]
|
||||
old = self.exactdata[x]
|
||||
dr = (r - old[0])
|
||||
dg = (g - old[1])
|
||||
db = (b - old[2])
|
||||
@ -453,7 +437,7 @@ def fadeorder(idxa,idxb,sizerem,r,g,b):
|
||||
sum += abs(drs) + abs(dgs) + abs(dbs)
|
||||
print(drs,dgs,dbs)
|
||||
for x in range(idxa,idxb):
|
||||
old = exactdata[x]
|
||||
old = self.exactdata[x]
|
||||
new = list(old)
|
||||
if drs > 0:
|
||||
if old[0] + drs > r:
|
||||
@ -500,20 +484,18 @@ def fadeorder(idxa,idxb,sizerem,r,g,b):
|
||||
dbs = 0
|
||||
|
||||
if drs != 0 or dgs != 0 or dbs != 0:
|
||||
exactdata[x] = new
|
||||
setpixel(new[0],new[1],new[2],x)
|
||||
self.exactdata[x] = new
|
||||
self.setpixel(new[0],new[1],new[2],x)
|
||||
|
||||
if sizerem == 1:
|
||||
exactdata[x] = None
|
||||
self.exactdata[x] = None
|
||||
|
||||
if sum == 0 and sizerem > 2:
|
||||
sizerem = 2
|
||||
return sizerem - 1
|
||||
|
||||
|
||||
def setpixel(r, g, b, num):
|
||||
global data
|
||||
global leds_size
|
||||
def setpixel(self, r, g, b, num):
|
||||
# constrain values
|
||||
if r < 0:
|
||||
r = 0
|
||||
@ -528,29 +510,28 @@ def setpixel(r, g, b, num):
|
||||
elif b > 255:
|
||||
b = 255
|
||||
|
||||
if leds_size[num] == 3:
|
||||
data[num] = (int(r), int(g), int(b))
|
||||
elif leds_size[num] == 4: # cut out matching white and turn on white pixel instead
|
||||
data[num] = (( int(r) - int(min(r,g,b)), int(g) - int(min(r,g,b)), int(b) - int(min(r,g,b)), int(min(r,g,b))) )
|
||||
if self.leds_size[num] == 3:
|
||||
self.data[num] = (int(r), int(g), int(b))
|
||||
elif self.leds_size[num] == 4: # cut out matching white and turn on white pixel instead
|
||||
self.data[num] = (( int(r) - int(min(r,g,b)), int(g) - int(min(r,g,b)), int(b) - int(min(r,g,b)), int(min(r,g,b))) )
|
||||
else:
|
||||
data[num] = (int(r), int(g), int(b))
|
||||
self.data[num] = (int(r), int(g), int(b))
|
||||
return self
|
||||
|
||||
|
||||
def close():
|
||||
global sender
|
||||
def close(self):
|
||||
time.sleep(0.5)
|
||||
sender.stop()
|
||||
self.sender.stop()
|
||||
return self
|
||||
|
||||
def mapimage(image, fps=90):
|
||||
global start
|
||||
while uptime() - start < 1/fps:
|
||||
def mapimage(self, image, fps=90):
|
||||
while uptime() - self.start < 1/fps:
|
||||
time.sleep(0.00001)
|
||||
fprint(1 / (uptime() - start))
|
||||
start = uptime()
|
||||
fprint(1 / (uptime() - self.start))
|
||||
self.start = uptime()
|
||||
minsize = min(image.shape[0:2])
|
||||
leds_normalized2 = [(x * minsize,
|
||||
y * minsize)
|
||||
for x, y in leds_normalized]
|
||||
for x, y in self.leds_normalized]
|
||||
|
||||
cv2.imshow("video", image)
|
||||
cv2.waitKey(1)
|
||||
@ -567,39 +548,39 @@ def mapimage(image, fps=90):
|
||||
#avgx += x
|
||||
#avgy += y
|
||||
color = tuple(image[y, x])
|
||||
setpixel(color[2]/2,color[1]/2,color[0]/2,xx) # swap b & r
|
||||
self.setpixel(color[2]/2,color[1]/2,color[0]/2,xx) # swap b & r
|
||||
#print(color)
|
||||
else:
|
||||
#avgx += x
|
||||
#avgy += y
|
||||
setpixel(0,0,0,xx)
|
||||
self.setpixel(0,0,0,xx)
|
||||
#avgx /= len(leds)
|
||||
#avgy /= len(leds)
|
||||
#print((avgx,avgy, max([led[0] for led in leds_adj]), max([led[1] for led in leds_adj]) , min(image.shape[0:2]) ))
|
||||
global data
|
||||
fastsendall(data)
|
||||
self.fastsendall(self.data)
|
||||
return self
|
||||
|
||||
def mainloop(stmode, ring = -1, fps = 100, preview = False):
|
||||
global start
|
||||
while uptime() - start < 1/fps:
|
||||
def mainloop(self, stmode, ring = -1, fps = 100, preview = False):
|
||||
while uptime() - self.start < 1/fps:
|
||||
time.sleep(0.00001)
|
||||
fprint(1 / (uptime() - start))
|
||||
start = uptime()
|
||||
if mode is not None:
|
||||
setmode(stmode)
|
||||
runmodes(ring)
|
||||
fprint(1 / (uptime() - self.start))
|
||||
self.start = uptime()
|
||||
if self.mode is not None:
|
||||
self.setmode(stmode)
|
||||
self.runmodes(ring)
|
||||
if preview:
|
||||
drawdata()
|
||||
self.drawdata()
|
||||
return self
|
||||
|
||||
def drawdata():
|
||||
def drawdata(self):
|
||||
#tmp = list()
|
||||
#for x in len(leds):
|
||||
# led = leds[x]
|
||||
# tmp.append((led[0], led[1], data[x]))
|
||||
|
||||
x = [led[0] for led in leds]
|
||||
y = [led[1] for led in leds]
|
||||
colors = data
|
||||
x = [led[0] for led in self.leds]
|
||||
y = [led[1] for led in self.leds]
|
||||
colors = self.data
|
||||
colors_normalized = [(x[0]/255, x[1]/255, x[2]/255) for x in colors]
|
||||
# Plot the points
|
||||
plt.scatter(x, y, c=colors_normalized)
|
||||
@ -612,42 +593,48 @@ def drawdata():
|
||||
plt.show()
|
||||
plt.savefig("map3.png", dpi=50, bbox_inches="tight")
|
||||
plt.clf()
|
||||
return self
|
||||
|
||||
def startup_animation(show):
|
||||
def startup_animation(self, show):
|
||||
|
||||
|
||||
stmode = "Startup"
|
||||
mainloop(stmode, preview=show)
|
||||
while mode == "Startup":
|
||||
mainloop(None, preview=show)
|
||||
self.mainloop(stmode, preview=show)
|
||||
while self.mode == "Startup":
|
||||
self.mainloop(None, preview=show)
|
||||
for x in range(54):
|
||||
ringstatus[x][0] = False
|
||||
mainloop(None, preview=show)
|
||||
self.ringstatus[x][0] = False
|
||||
self.mainloop(None, preview=show)
|
||||
|
||||
for x in range(animation_time):
|
||||
mainloop(None, preview=show)
|
||||
clear_animations()
|
||||
for x in range(self.animation_time):
|
||||
self.mainloop(None, preview=show)
|
||||
self.clear_animations()
|
||||
stmode = "StartupCheck"
|
||||
mainloop(stmode, preview=show)
|
||||
clear_animations()
|
||||
self.mainloop(stmode, preview=show)
|
||||
self.clear_animations()
|
||||
return self
|
||||
|
||||
def clear_animations():
|
||||
for x in range(len(leds)):
|
||||
exactdata[x] = None
|
||||
def clear_animations(self):
|
||||
for x in range(len(self.leds)):
|
||||
self.exactdata[x] = None
|
||||
return self
|
||||
|
||||
def do_animation(stmode, ring=-1):
|
||||
mainloop(stmode, ring, preview=show)
|
||||
wait_for_animation(ring)
|
||||
def do_animation(self, stmode, ring=-1):
|
||||
self.mainloop(stmode, ring, preview=show)
|
||||
self.wait_for_animation(ring)
|
||||
return self
|
||||
|
||||
def start_animation(stmode, ring=-1):
|
||||
mainloop(stmode, ring, preview=show)
|
||||
def start_animation(self, stmode, ring=-1):
|
||||
self.mainloop(stmode, ring, preview=show)
|
||||
return self
|
||||
|
||||
def wait_for_animation(ring=-1):
|
||||
while mode != "idle":
|
||||
mainloop(None, ring, preview=show)
|
||||
def wait_for_animation(self, ring=-1):
|
||||
while self.mode != "idle":
|
||||
self.mainloop(None, ring, preview=show)
|
||||
return self
|
||||
|
||||
if __name__ == "__main__":
|
||||
init()
|
||||
|
||||
import matplotlib.pyplot as plt
|
||||
"""cap = cv2.VideoCapture('badapple.mp4')
|
||||
while cap.isOpened():
|
||||
@ -657,22 +644,23 @@ if __name__ == "__main__":
|
||||
mapimage(frame, fps=30)"""
|
||||
show = False
|
||||
ring = 1
|
||||
startup_animation(show)
|
||||
ledsys = LEDSystem()
|
||||
ledsys.startup_animation(show)
|
||||
for x in range(54):
|
||||
ringstatus[x][0] = True
|
||||
mainloop(None, preview=show)
|
||||
for x in range(animation_time):
|
||||
mainloop(None, preview=show)
|
||||
ledsys.ringstatus[x][0] = True
|
||||
ledsys.mainloop(None, preview=show)
|
||||
for x in range(ledsys.animation_time):
|
||||
ledsys.mainloop(None, preview=show)
|
||||
|
||||
do_animation("GrabA", 1)
|
||||
ledsys.do_animation("GrabA", 1)
|
||||
|
||||
do_animation("GrabA", 5)
|
||||
start_animation("GrabC", 1)
|
||||
ledsys.do_animation("GrabA", 5)
|
||||
ledsys.start_animation("GrabC", 1)
|
||||
|
||||
wait_for_animation(1)
|
||||
do_animation("GrabC", 5)
|
||||
ledsys.wait_for_animation(1)
|
||||
ledsys.do_animation("GrabC", 5)
|
||||
|
||||
close()
|
||||
ledsys.close()
|
||||
#sys.exit(0)
|
||||
|
||||
|
||||
|
10
run.py
10
run.py
@ -17,7 +17,7 @@ import signal
|
||||
import socket
|
||||
from flask import Flask, render_template, request
|
||||
import requests
|
||||
import led_control
|
||||
from led_control import LEDSystem
|
||||
import server
|
||||
import asyncio
|
||||
import json
|
||||
@ -36,7 +36,7 @@ killme = None
|
||||
#pool = None
|
||||
serverproc = None
|
||||
camera = None
|
||||
|
||||
ledsys = None
|
||||
to_server_queue = Queue()
|
||||
from_server_queue = Queue()
|
||||
|
||||
@ -47,6 +47,8 @@ def arm_start_callback(res):
|
||||
def led_start_callback(res):
|
||||
global led_ready
|
||||
led_ready = True
|
||||
global ledsys
|
||||
ledsys = res
|
||||
|
||||
def camera_start_callback(res):
|
||||
global camera_ready
|
||||
@ -233,7 +235,9 @@ def setup_server(pool):
|
||||
global camera
|
||||
|
||||
pool.apply_async(ur5_control.init, (config["arm"]["ip"],), callback=arm_start_callback)
|
||||
pool.apply_async(led_control.init, callback=led_start_callback)
|
||||
global ledsys
|
||||
ledsys = LEDSystem()
|
||||
pool.apply_async(ledsys.init, callback=led_start_callback)
|
||||
#pool.apply_async(sensor_control.init, callback=sensor_start_callback)
|
||||
serverproc = Process(target=start_server_socket)
|
||||
serverproc.start()
|
||||
|
135
ur5_control.py
135
ur5_control.py
@ -6,6 +6,7 @@ import numpy as np
|
||||
import time
|
||||
import os
|
||||
import logging
|
||||
import yaml
|
||||
from urx.robotiq_two_finger_gripper import Robotiq_Two_Finger_Gripper
|
||||
import sys
|
||||
from util import fprint
|
||||
@ -191,11 +192,6 @@ def move_to_polar(start_pos, end_pos):
|
||||
|
||||
return rx_intermediate
|
||||
|
||||
def degtorad(angle):
|
||||
return angle/180.0 * math.pi
|
||||
def radtodeg(angle):
|
||||
return angle*180.0 / math.pi
|
||||
|
||||
def move_to_home():
|
||||
global rob
|
||||
|
||||
@ -222,8 +218,6 @@ def normalize_degree(theta):
|
||||
# Return angle
|
||||
return normalized_theta
|
||||
|
||||
|
||||
|
||||
def get_joints_from_xyz_rel(x, y, z, rx=0, ry=-math.pi/2, rz=0, initial_guess = (math.pi/2, math.pi/2, 0), l3offset=0):
|
||||
# Get limbs and offsets
|
||||
|
||||
@ -276,37 +270,61 @@ def get_joints_from_xyz_rel(x, y, z, rx=0, ry=-math.pi/2, rz=0, initial_guess =
|
||||
def get_joints_from_xyz_abs(x, y, z, rx=0, ry=-math.pi/2, rz=math.pi/2, l3offset=0):
|
||||
joints = get_joints_from_xyz_rel(x, y, z, rx, ry, rz, l3offset=l3offset)
|
||||
|
||||
# Return current positions if coordinates don't make sense
|
||||
if z<0:
|
||||
return rob.getj()
|
||||
|
||||
# Joint offsets
|
||||
# Base, Shoulder, Elbow, Wrist
|
||||
inverse = [1, -1, 1, 1, 1, 1]
|
||||
offsets = [-math.pi/2, 0, 0, -math.pi/2, 0, 0]
|
||||
if radtodeg(joints[1]) > 137:
|
||||
|
||||
if math.degrees(joints[1]) > 137:
|
||||
print("CRASH! Shoulder at", joints[1] * 180/math.pi)
|
||||
#else:
|
||||
#print("Shoulder at", joints[1] * 180/math.pi)
|
||||
|
||||
# Return adjusted joint positions
|
||||
return [o+j*i for j, o, i in zip(joints, offsets, inverse)]
|
||||
|
||||
# gripper angle: from vertical
|
||||
# gripper length: from joint to start of grip
|
||||
# to flip, you can use flip=True or make gripper angle negative
|
||||
def move_arc(x, y, z, rx=0, ry=-math.pi/2, rz=math.pi/2):
|
||||
|
||||
global rob
|
||||
start_joints = rob.getj()
|
||||
end_joint = get_joints_from_xyz_abs(x, y, z, rx, ry, rz)
|
||||
|
||||
n_points = 50
|
||||
intermediate_joints = []
|
||||
for i in range(0, 6):
|
||||
intermediate_joints.append(np.linspace(start_joints[i], end_joint[i], n_points))
|
||||
|
||||
joints = [joint_position for joint_position in zip(*intermediate_joints)]
|
||||
|
||||
rob.movejs(joints, acc=2, vel=2, radius=0.1)
|
||||
|
||||
def offset_gripper_angle(x, y, z, gripperangle=35, gripperlength=0.20+0.018, flip=False):
|
||||
# gripper angle: from vertical
|
||||
# gripper length: from joint to start of grip
|
||||
# to flip, you can use flip=True or make gripper angle negative
|
||||
|
||||
# Determine tool rotation depending on gripper angle
|
||||
if gripperangle < 0:
|
||||
rz = - math.pi / 2
|
||||
else:
|
||||
rz = math.pi / 2
|
||||
|
||||
if flip:
|
||||
gripperangle = -degtorad(gripperangle)
|
||||
gripperangle = -math.radians(gripperangle)
|
||||
grippery = gripperlength - math.cos(gripperangle) * gripperlength
|
||||
grippery += math.sin(gripperangle) * limb3
|
||||
gripperx = math.sin(gripperangle) * gripperlength + limb3 * 2
|
||||
gripperx -= (1-math.cos(gripperangle)) * limb3
|
||||
rz = math.pi / 2
|
||||
# flip the whole wrist
|
||||
return get_joints_from_xyz_abs(x, y, z-grippery, rx=gripperangle + degtorad(180), l3offset=-gripperx, ry=math.pi/2, rz=rz)
|
||||
return get_joints_from_xyz_abs(x, y, z-grippery, rx=gripperangle + math.radians(180), l3offset=-gripperx, ry=math.pi/2, rz=-rz)
|
||||
|
||||
else:
|
||||
gripperangle = degtorad(gripperangle)
|
||||
gripperangle = math.radians(gripperangle)
|
||||
grippery = gripperlength - math.cos(gripperangle) * gripperlength
|
||||
grippery -= math.sin(gripperangle) * limb3
|
||||
gripperx = math.sin(gripperangle) * gripperlength
|
||||
@ -314,15 +332,59 @@ def offset_gripper_angle(x, y, z, gripperangle=35, gripperlength=0.20+0.018, fli
|
||||
|
||||
return get_joints_from_xyz_abs(x, y, z-grippery, rx=gripperangle, l3offset=-gripperx, rz=rz)
|
||||
|
||||
|
||||
def goto_holder_index(idx, z=0.05, gripperangle=35, flip=False):
|
||||
joint = config["position_map"][idx]
|
||||
print("Going to cable holder index", joint["index"], "at position", joint["pos"])
|
||||
angles = offset_gripper_angle(joint["pos"][1]/1000, joint["pos"][0]/1000, z, gripperangle=gripperangle, flip=flip)
|
||||
|
||||
safe_move(joint["pos"][1]/1000, joint["pos"][0]/1000, z)
|
||||
#angles = offset_gripper_angle(joint["pos"][1]/1000, joint["pos"][0]/1000, z, gripperangle=gripperangle, flip=flip)
|
||||
#rob.movej(angles, acc=2, vel=2)
|
||||
return angles
|
||||
#return angles
|
||||
#angles = get_joints_from_xyz_abs(joint["pos"][1]/1000, joint["pos"][0]/1000, 0.05, )
|
||||
|
||||
def is_flipped():
|
||||
global rob
|
||||
wrist2 = rob.getj()[4]
|
||||
|
||||
if wrist2>0:
|
||||
return True
|
||||
else:
|
||||
return False
|
||||
|
||||
def flip():
|
||||
global rob
|
||||
|
||||
# A list of safe positions to flip
|
||||
safe_positions = [(-0.205, -0.108, 0.3),
|
||||
(0.205, -0.108, 0.3)]
|
||||
|
||||
# Find the closest safe position
|
||||
curr_pos = rob.getl()[:3]
|
||||
def dist_from_robot(pos):
|
||||
x, y, z = pos
|
||||
rx, ry, rz = curr_pos
|
||||
return math.sqrt((rx-x)**2+(ry-y)**2+(rz-z)**2)
|
||||
|
||||
pos_dist_pairs = zip(safe_positions, [dist_from_robot(pos) for pos in safe_positions])
|
||||
safe_pos = min(pos_dist_pairs, key=lambda x:x[1])[0]
|
||||
|
||||
# Flip at safe position
|
||||
rob.movej(offset_gripper_angle(*safe_pos, flip=is_flipped()), vel=2, acc=2) # Move to safe position
|
||||
rob.movej(offset_gripper_angle(*safe_pos, flip=(not is_flipped())), vel=2, acc=2) # Flip gripper
|
||||
|
||||
def safe_move(x, y, z):
|
||||
flip_radius = 0.17 # Min radius on which to flip
|
||||
r = math.sqrt(x**2 + y**2) # Get position radius
|
||||
|
||||
# Flip gripper if needed
|
||||
if (r <= flip_radius and is_flipped()) or (r > flip_radius and not is_flipped()):
|
||||
flip()
|
||||
|
||||
global rob
|
||||
rob.movej(offset_gripper_angle(x, y, z, flip=is_flipped()), vel=2, acc=2)
|
||||
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
|
||||
#rob.movej((0, 0, 0, 0, 0, 0), 0.1, 0.2)
|
||||
@ -356,41 +418,28 @@ if __name__ == "__main__":
|
||||
0.0510]
|
||||
|
||||
curr_pos = rob.getl()
|
||||
# up/down,
|
||||
# tool rotation
|
||||
# tool angle (shouldn't need)
|
||||
# rob.set_pos(p1[0:3], acc=0.5, vel=0.5)
|
||||
|
||||
# set_pos_abs(*home_pose)
|
||||
|
||||
|
||||
|
||||
# angles = get_joints_from_xyz_abs(-0.2, 0, 0)
|
||||
# rob.movej(angles, acc=2, vel=2)
|
||||
# angles = get_joints_from_xyz_abs(-0.2, -0.2, 0)
|
||||
# rob.movej(angles, acc=2, vel=2)
|
||||
# angles = get_joints_from_xyz_abs(0, -0.6, 0)
|
||||
# rob.movej(angles, acc=2, vel=2)
|
||||
# angles = get_joints_from_xyz_abs(0, -0.5, 0)
|
||||
# rob.movej(angles, acc=2, vel=2)
|
||||
# angles = get_joints_from_xyz_abs(0, -0.4, 0)
|
||||
# rob.movej(angles, acc=2, vel=2)
|
||||
# angles = get_joints_from_xyz_abs(0, -0.3, 0)
|
||||
# rob.movej(angles, acc=2, vel=2)
|
||||
# angles = get_joints_from_xyz_abs(0, -0.2, 0)
|
||||
# rob.movej(angles, acc=2, vel=2)
|
||||
# angles = get_joints_from_xyz_abs(0, -0.13, 0)
|
||||
# rob.movej(angles, acc=2, vel=2)
|
||||
config = None
|
||||
joints = []
|
||||
for i in np.linspace(-0.2, -0.7, 50):
|
||||
for i in np.linspace(-0.2, -0.7, 10):
|
||||
joints.append(get_joints_from_xyz_abs(i, 0, 0))
|
||||
#rob.movejs(joints, acc=2, vel=2)
|
||||
import yaml
|
||||
# rob.movejs(joints, acc=2, vel=2, radius=0.1)
|
||||
|
||||
with open('config.yml', 'r') as fileread:
|
||||
#global config
|
||||
config = yaml.safe_load(fileread)
|
||||
|
||||
# move_arc(0, 0.3, 0.1)
|
||||
# move_arc(0, -0.3, 0.3)
|
||||
|
||||
|
||||
# for i in range(20):
|
||||
# goto_holder_index(i, 0.1)
|
||||
|
||||
flip()
|
||||
flip()
|
||||
|
||||
#rob.movej(goto_holder_index(24, 0.2, 0), acc=2, vel=2)
|
||||
#joints = []
|
||||
|
||||
|
Reference in New Issue
Block a user