Add flip around mode to fit edge slots
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@ -290,18 +290,21 @@ def get_joints_from_xyz_abs(x, y, z, rx=0, ry=-math.pi/2, rz=math.pi/2, l3offset
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# gripper angle: from vertical
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# gripper length: from joint to start of grip
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# to flip, you can use flip=True or make gripper angle negative
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def offset_gripper_angle(x, y, z, gripperangle=35, gripperlength=0.2, flip=False):
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def offset_gripper_angle(x, y, z, gripperangle=35, gripperlength=0.20+0.018, flip=False):
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if gripperangle < 0:
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rz = - math.pi / 2
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else:
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rz = math.pi / 2
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if flip:
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gripperangle = -degtorad(gripperangle)
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grippery = gripperlength - math.cos(gripperangle) * gripperlength
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grippery -= math.sin(gripperangle) * limb3
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gripperx = math.sin(gripperangle) * gripperlength
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gripperx += (1-math.cos(gripperangle)) * limb3
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grippery += math.sin(gripperangle) * limb3
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gripperx = math.sin(gripperangle) * gripperlength + limb3 * 2
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gripperx -= (1-math.cos(gripperangle)) * limb3
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rz = - math.pi / 2
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# flip the whole wrist
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return get_joints_from_xyz_abs(x, y, z-grippery, rx=gripperangle + degtorad(180), l3offset=-gripperx, ry=math.pi/2, rz=rz)
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else:
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gripperangle = degtorad(gripperangle)
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grippery = gripperlength - math.cos(gripperangle) * gripperlength
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@ -309,7 +312,7 @@ def offset_gripper_angle(x, y, z, gripperangle=35, gripperlength=0.2, flip=False
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gripperx = math.sin(gripperangle) * gripperlength
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gripperx += (1-math.cos(gripperangle)) * limb3
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return get_joints_from_xyz_abs(x, y, z-grippery, rx=gripperangle, l3offset=-gripperx, rz=rz)
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return get_joints_from_xyz_abs(x, y, z-grippery, rx=gripperangle, l3offset=-gripperx, rz=rz)
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def goto_holder_index(idx, z=0.05, gripperangle=35, flip=False):
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@ -394,15 +397,24 @@ if __name__ == "__main__":
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#for i in np.linspace(0, 340, 340):
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# joints.append(goto_holder_index(24, 0.5, i))
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#rob.movejs(joints, acc=1, vel=3)
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angle = 30
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rob.movej(goto_holder_index(26, 0.2, angle), acc=2, vel=2)
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rob.movej(goto_holder_index(32, 0.2, angle), acc=2, vel=2)
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rob.movej(goto_holder_index(38, 0.2, angle), acc=2, vel=2)
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rob.movej(goto_holder_index(26, 0.2, 0), acc=2, vel=2)
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rob.movej(goto_holder_index(26, 0.2, 35), acc=2, vel=2)
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rob.movej(goto_holder_index(24, 0.2, -10), acc=2, vel=2)
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rob.movej(goto_holder_index(24, 0.2, -15), acc=2, vel=2)
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rob.movej(goto_holder_index(24, 0.2, -20), acc=2, vel=2)
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rob.movej(goto_holder_index(24, 0.2, -28), acc=2, vel=2)
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rob.movej(goto_holder_index(24, 0.2, -35), acc=2, vel=2)
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#rob.movej(goto_holder_index(24, 0.2, 60, flip=True), acc=2, vel=2)
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rob.movej(goto_holder_index(25, 0.2, angle, flip=True), acc=2, vel=2)
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rob.movej(goto_holder_index(24, 0.3, angle, flip=True), acc=2, vel=2)
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rob.movej(goto_holder_index(24, 0.2, angle, flip=True), acc=2, vel=2)
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rob.movej(goto_holder_index(24, 0.0, angle, flip=True), acc=2, vel=2)
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time.sleep(1)
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rob.movej(goto_holder_index(25, 0.1, angle, flip=True), acc=2, vel=2)
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rob.movej(goto_holder_index(25, 0.1, angle), acc=2, vel=2)
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rob.movej(goto_holder_index(49, 0.1, angle, flip=True), acc=2, vel=2)
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rob.movej(goto_holder_index(50, 0.1, angle, flip=True), acc=2, vel=2)
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rob.movej(goto_holder_index(51, 0.1, angle, flip=True), acc=2, vel=2)
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rob.movej(goto_holder_index(52, 0.1, angle, flip=True), acc=2, vel=2)
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rob.movej(goto_holder_index(53, 0.1, angle, flip=True), acc=2, vel=2)
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#time.sleep(2)
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#rob.movej(goto_holder_index(24, 0.15, 35, flip=True), acc=2, vel=2)
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#time.sleep(10)
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