Edited test site and added ping
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0b97079cfd
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7
run.py
7
run.py
@ -89,6 +89,9 @@ def start_server_socket():
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while True:
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#print("HI")
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# Handeling Server Requests Loop, will run forever
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if not from_server_queue.empty():
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client_id, message = from_server_queue.get()
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fprint(f"Message from client {client_id}: {message}")
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@ -124,6 +127,10 @@ def start_server_socket():
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elif call == "request":
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fprint("")
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case "ping":
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fprint("Pong!!!")
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# Lucas' notes
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# Add a ping pong :) response/handler
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# Add a get cable response/handler
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@ -3,7 +3,51 @@
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<head>
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<title>WebSocket Test</title>
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<style>
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footer {
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background-color: #333;
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color: #fff;
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text-align: center;
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padding: 10px 0;
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position: fixed;
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bottom: 0;
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width: 100%;
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display: flex;
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justify-content: space-around;
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}
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.service-box {
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width: 150px;
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padding: 10px;
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border-radius: 5px;
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}
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.service-up {
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background-color: green;
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}
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.service-down {
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background-color: red;
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}
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</style>
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<script>
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// class Service {
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// constructor(name, status) {
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// this.name = name
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// this.status = status
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// }
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// }
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var updatedTime = new Date();
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// Initial status of services
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// var serviceA = new Service("234234", 'down');
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// var serviceBStatus = 'down';
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// var serviceCStatus = 'down';
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document.addEventListener("DOMContentLoaded", function () {
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// Create WebSocket connection.
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const socket = new WebSocket('ws://localhost:9000');
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@ -11,6 +55,7 @@
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// Connection opened
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socket.addEventListener('open', function (event) {
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console.log("Connected to WebSocket server");
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updatedTime = new Date();
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});
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// Listen for messages
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@ -20,6 +65,7 @@
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let message = document.createElement('li');
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message.textContent = "Received: " + event.data;
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messages.appendChild(message);
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updatedTime = new Date();
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});
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// Send a message to the server
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@ -29,6 +75,19 @@
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console.log('Message sent', message);
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}
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// This function just sends a ping to make sure the server is there and it is able to responds
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function ping() {
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let message = `{ "call": "send", "type": "log", "data": "This is a ping!!" }`;
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socket.send(message);
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console.log('Message sent', message);
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}
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setInterval(ping, 1500);
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// setInterval(() => {
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// updateServiceStatus('serviceA', 'down');
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// }, 2000);
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// Bind send message function to button click
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document.getElementById('sendMessage').addEventListener('click', sendMessage);
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});
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@ -41,8 +100,57 @@
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<button id="sendMessage">Send Message</button>
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<p>Example JSON</p>
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<p>{ "type": "cable_map", "call": "request", "data": { } }</p>
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<p>{ "type": "log", "call": "send", "data": "123123" }</p>
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<p>Messages/Logs</p>
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<ul id="messages"></ul>
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<footer>
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<!-- <div id="serviceA" class="service-box"></div>
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<div id="serviceB" class="service-box"></div>
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<div id="serviceC" class="service-box"></div> -->
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<div id="clock"></div>
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</footer>
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<script>
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// // Function to update service status
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// function updateServiceStatus(service) {
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// // serviceId, status
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// var serviceElement = document.getElementById(service.serviceId);
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// // updateClock();
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// if (service.status === 'up') {
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// serviceElement.innerHTML = '<h3>' + service.serviceId + '</h3><p>Running</p>';
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// serviceElement.classList.remove('service-down');
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// serviceElement.classList.add('service-up');
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// } else {
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// serviceElement.innerHTML = '<h3>' + service.serviceId + '</h3><p>Down</p>';
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// serviceElement.classList.remove('service-up');
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// serviceElement.classList.add('service-down');
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// }
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// }
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// // Update service statuses
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// updateServiceStatus('node.js (for this page)', serviceAStatus);
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// updateServiceStatus('Python WebSocket', serviceBStatus);
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// updateServiceStatus('serviceC', serviceCStatus);
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// Function to update clock
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function updateClock() {
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var now = new Date();
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now = now.getTime() - updatedTime.getTime();
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// console.log(now)
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document.getElementById('clock').textContent = 'Milliseconds Since Update: ' + now.toString().padStart(6, '0');
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}
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// Update clock every second
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setInterval(updateClock, 100);
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</script>
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</body>
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</html>
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